X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=220dfde6ded3f5265e5492d1de81ed2e6a50f8dd;hb=d6877ad6d36ea50b9ae41afe3586c5b539aa60e4;hp=faa9a49d598344a6e8da3cf99f35e93c2136235d;hpb=8932f698c0831ab0e4ae2e03d64a48be1aeee82a;p=rocksndiamonds.git diff --git a/src/libgame/sound.c b/src/libgame/sound.c index faa9a49d..220dfde6 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -273,7 +273,7 @@ void SoundServer(void) static long max_sample_size = 0; static long fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE; int sample_rate = DEFAULT_AUDIO_SAMPLE_RATE; - boolean stereo = TRUE; + static boolean stereo = TRUE; if (playing_sounds || (audio.device_fd = OpenAudioDevice(audio.device_name)) >= 0)