X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsnapshot.h;h=ef114dd43605eb843a62824ea10fef67132e76b8;hb=9fa601d400aa71f38fcdc19eaf107f42e0d2a2a3;hp=ef63bdf80933f1a5ac396fa22a7102a0fd52b9fc;hpb=abe44529b439ad39b4d8dbf19cbd67c9b9844279;p=rocksndiamonds.git diff --git a/src/libgame/snapshot.h b/src/libgame/snapshot.h index ef63bdf8..ef114dd4 100644 --- a/src/libgame/snapshot.h +++ b/src/libgame/snapshot.h @@ -19,7 +19,7 @@ /* needed for comfortably saving engine snapshot buffers */ #define ARGS_ADDRESS_AND_SIZEOF(x) (&(x)), (sizeof(x)) -struct EngineSnapshotNodeInfo +struct SnapshotNodeInfo { void *buffer_orig; void *buffer_copy; @@ -27,8 +27,17 @@ struct EngineSnapshotNodeInfo }; -void SaveEngineSnapshotBuffer(void *buffer, int size); -void LoadEngineSnapshotBuffers(); -void FreeEngineSnapshotBuffers(); +void SaveSnapshotBuffer(ListNode **, void *, int); +void LoadSnapshotBuffers(ListNode *); +void FreeSnapshotBuffers(ListNode *); + +void SaveSnapshotSingle(); +void SaveSnapshotToList(); +boolean LoadSnapshotSingle(); +boolean LoadSnapshotFromList_Older(); +boolean LoadSnapshotFromList_Newer(); +boolean CheckSnapshotList(); +void FreeSnapshotSingle(); +void FreeSnapshotList(); #endif /* SNAPSHOT_H */