X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsnapshot.h;h=41fca6407a4a185cefbaa010534d87c164113b5a;hb=fe57866d9aa0cc2ebf48411eaf7bb4180cf85a84;hp=54ce381adda79421f8dfa7b273fc08c5d81a3c9b;hpb=e73cc9fa0feac62a97f7bb0bf0346cdf2134c249;p=rocksndiamonds.git diff --git a/src/libgame/snapshot.h b/src/libgame/snapshot.h index 54ce381a..41fca640 100644 --- a/src/libgame/snapshot.h +++ b/src/libgame/snapshot.h @@ -18,7 +18,7 @@ #define SNAPSHOT_MEMORY_DEFAULT (512 * 1024 * 1024) -/* needed for comfortably saving engine snapshot buffers */ +// needed for comfortably saving engine snapshot buffers #define ARGS_ADDRESS_AND_SIZEOF(x) (&(x)), (sizeof(x)) struct SnapshotNodeInfo @@ -35,11 +35,11 @@ void FreeSnapshotBuffers(ListNode *); void SaveSnapshotSingle(ListNode *); void SaveSnapshotToList(ListNode *); -boolean LoadSnapshotSingle(); +boolean LoadSnapshotSingle(void); boolean LoadSnapshotFromList_Older(int); boolean LoadSnapshotFromList_Newer(int); -boolean CheckSnapshotList(); -void FreeSnapshotSingle(); -void FreeSnapshotList(); +boolean CheckSnapshotList(void); +void FreeSnapshotSingle(void); +void FreeSnapshotList(void); -#endif /* SNAPSHOT_H */ +#endif // SNAPSHOT_H