X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsnapshot.h;h=41fca6407a4a185cefbaa010534d87c164113b5a;hb=3ea7bc006da99f1b13d817285820023b30ce2e38;hp=40b85938f46bd77bd595c3e26f6089b861cb6c8f;hpb=f6bcc10ce7b517f04eb5cddf01c9ec29ee729b7e;p=rocksndiamonds.git diff --git a/src/libgame/snapshot.h b/src/libgame/snapshot.h index 40b85938..41fca640 100644 --- a/src/libgame/snapshot.h +++ b/src/libgame/snapshot.h @@ -16,8 +16,10 @@ #include "misc.h" -/* needed for comfortably saving engine snapshot buffers */ -#define ARGS_ADDRESS_AND_SIZEOF(x) (&(x)), (sizeof(x)) +#define SNAPSHOT_MEMORY_DEFAULT (512 * 1024 * 1024) + +// needed for comfortably saving engine snapshot buffers +#define ARGS_ADDRESS_AND_SIZEOF(x) (&(x)), (sizeof(x)) struct SnapshotNodeInfo { @@ -31,12 +33,13 @@ void SaveSnapshotBuffer(ListNode **, void *, int); void LoadSnapshotBuffers(ListNode *); void FreeSnapshotBuffers(ListNode *); -void SaveSnapshotSingle(); -void SaveSnapshotToList(); -boolean LoadSnapshotSingle(); -boolean LoadSnapshotFromList_Older(); -boolean LoadSnapshotFromList_Newer(); -void FreeSnapshotSingle(); -void FreeSnapshotList(); +void SaveSnapshotSingle(ListNode *); +void SaveSnapshotToList(ListNode *); +boolean LoadSnapshotSingle(void); +boolean LoadSnapshotFromList_Older(int); +boolean LoadSnapshotFromList_Newer(int); +boolean CheckSnapshotList(void); +void FreeSnapshotSingle(void); +void FreeSnapshotList(void); -#endif /* SNAPSHOT_H */ +#endif // SNAPSHOT_H