X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=fab964386587ce5dfc177f54799fdb571035e674;hb=4d6ea47cc83d553df014ff38a69f45a9f5ac41fa;hp=2f1f65a9986c34df05aa9fbad7bbb1673c2bead2;hpb=3742724070e341b044fdfedfd0bb5780d64fb554;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index 2f1f65a9..fab96438 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -271,6 +271,7 @@ char *getCommonDataDir(void); char *getPersonalDataDir(void); char *getUserGameDataDir(void); char *getSetupDir(void); +char *getUserLevelDir(char *); char *getCurrentLevelDir(void); char *getNewUserLevelSubdir(void); @@ -312,9 +313,11 @@ void LoadLevelInfo(void); void LoadArtworkInfo(void); void LoadLevelArtworkInfo(void); +char *getArtworkIdentifierForUserLevelSet(int); +boolean checkIfCustomArtworkExistsForCurrentLevelSet(); void AddUserLevelSetToLevelInfo(char *); boolean UpdateUserLevelSet(char *, char *, char *, int); -boolean CreateUserLevelSet(char *, char *, char *, int); +boolean CreateUserLevelSet(char *, char *, char *, int, boolean); void LoadLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries(void);