X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=8ec6b4d8dc14fd616eea7c3ee8ff06564ded463e;hb=17f6f3b42db10ad8c384ba5ebd1e6a7ecbfbe494;hp=40e2a9641b33b06b2b96701d205d8a3abf76eca0;hpb=f11d2545f41637e871283f7624dccc8243d05138;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index 40e2a964..8ec6b4d8 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // setup.h // ============================================================================ @@ -42,15 +42,16 @@ #define TYPE_EMPTY (1 << 20) #define TYPE_SKIPPABLE (1 << 21) #define TYPE_KEYTEXT (1 << 22) +#define TYPE_HEADLINE (1 << 23) -#define TYPE_GHOSTED (1 << 23) -#define TYPE_QUERY (1 << 24) +#define TYPE_GHOSTED (1 << 24) +#define TYPE_QUERY (1 << 25) // additional values for internal purposes -#define TYPE_BITFIELD (1 << 25) -#define TYPE_CONTENT (1 << 26) -#define TYPE_ELEMENT_LIST (1 << 27) -#define TYPE_CONTENT_LIST (1 << 28) +#define TYPE_BITFIELD (1 << 26) +#define TYPE_CONTENT (1 << 27) +#define TYPE_ELEMENT_LIST (1 << 28) +#define TYPE_CONTENT_LIST (1 << 29) // derived values for setup file handling #define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \ @@ -74,6 +75,7 @@ TYPE_SKIPPABLE | \ TYPE_KEY | \ TYPE_STRING | \ + TYPE_HEADLINE | \ TYPE_GHOSTED) #define TYPE_ENTER (TYPE_ENTER_SCREEN | \ @@ -225,6 +227,28 @@ typedef struct hashtable SetupFileHash; IS_ARTWORKCLASS_LEVEL(n) ? ARTWORKCLASS_LEVEL : \ ARTWORKCLASS_UNDEFINED) +#define TREE_SORTING_DIR(ti) \ + (((ti)->parent_link ? 0 : \ + (ti)->in_user_dir ? 4 : \ + (ti)->sort_priority >= LEVELCLASS_CLASSICS_START ? 3 : \ + (ti)->sort_priority >= LEVELCLASS_TUTORIAL_START ? 2 : \ + 1) * 2 + \ + ((ti)->level_group ? 0 : 1)) + +#define TREE_COLOR_DIR(ti, active) \ + ((active) ? FC_YELLOW : \ + TREE_SORTING(ti) / 2 == 4 ? FC_GREEN : \ + TREE_SORTING(ti) / 2 == 2 ? FC_BLUE : \ + FC_RED) + +#define TREE_SORTING(ti) \ + (TREE_TYPE_IS_DIR((ti)->type) ? TREE_SORTING_DIR(ti) : \ + (ti)->sort_priority) + +#define TREE_COLOR(ti, active) \ + (TREE_TYPE_IS_DIR((ti)->type) ? TREE_COLOR_DIR(ti, active) : \ + (ti)->color) + char *getUserGraphicsDir(void); char *getUserSoundsDir(void); @@ -260,12 +284,13 @@ void InitLevelSetupDirectory(char *); TreeInfo *newTreeInfo(void); TreeInfo *newTreeInfo_setDefaults(int); void pushTreeInfo(TreeInfo **, TreeInfo *); +void removeTreeInfo(TreeInfo **); int numTreeInfo(TreeInfo *); boolean validLevelSeries(TreeInfo *); TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *); TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *); int numTreeInfoInGroup(TreeInfo *); -int posTreeInfo(TreeInfo *); +int getPosFromTreeInfo(TreeInfo *); TreeInfo *getTreeInfoFromPos(TreeInfo *, int); TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *); void dumpTreeInfo(TreeInfo *, int); @@ -278,14 +303,17 @@ void freeTreeInfo(TreeInfo *); char *getHomeDir(void); char *getCommonDataDir(void); char *getPersonalDataDir(void); +char *getMainUserGameDataDir(void); char *getUserGameDataDir(void); char *getSetupDir(void); +char *getLevelDirFromTreeInfo(TreeInfo *); char *getUserLevelDir(char *); char *getNetworkLevelDir(char *); char *getCurrentLevelDir(void); char *getNewUserLevelSubdir(void); void createDirectory(char *, char *, int); +void InitMainUserDataDirectory(void); void InitUserDataDirectory(void); void SetFilePermissions(char *, int); @@ -318,9 +346,13 @@ char *getSetupLine(struct TokenInfo *, char *, int); unsigned int get_hash_from_key(void *); int GetZipFileTreeType(char *); -boolean ExtractZipFileIntoDirectory(char *, char *, int); +char *ExtractZipFileIntoDirectory(char *, char *, int); boolean AdjustGraphicsForEMC(void); +boolean AdjustSoundsForEMC(void); + +void SetCurrentArtwork(int); +void ChangeCurrentArtworkIfNeeded(int); void LoadLevelInfo(void); void LoadArtworkInfo(void); @@ -330,9 +362,12 @@ char *getArtworkIdentifierForUserLevelSet(int); TreeInfo *getArtworkTreeInfoForUserLevelSet(int); boolean checkIfCustomArtworkExistsForCurrentLevelSet(void); void AddUserLevelSetToLevelInfo(char *); +void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int); boolean UpdateUserLevelSet(char *, char *, char *, int); boolean CreateUserLevelSet(char *, char *, char *, int, boolean); +void UpdateLastPlayedLevels_TreeInfo(void); + void LoadLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries_Deactivate(void); @@ -346,4 +381,7 @@ void LevelStats_setSolved(int, int); void LevelStats_incPlayed(int); void LevelStats_incSolved(int); +void LoadUserSetup(void); +void SaveUserSetup(void); + #endif // MISC_H