X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=8ec6b4d8dc14fd616eea7c3ee8ff06564ded463e;hb=17f6f3b42db10ad8c384ba5ebd1e6a7ecbfbe494;hp=3af76ed5fa13b92479da451b6657cc3e0c98738c;hpb=8a8de23c795a7564434a9838216c09e7be318bc6;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index 3af76ed5..8ec6b4d8 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // setup.h // ============================================================================ @@ -227,6 +227,28 @@ typedef struct hashtable SetupFileHash; IS_ARTWORKCLASS_LEVEL(n) ? ARTWORKCLASS_LEVEL : \ ARTWORKCLASS_UNDEFINED) +#define TREE_SORTING_DIR(ti) \ + (((ti)->parent_link ? 0 : \ + (ti)->in_user_dir ? 4 : \ + (ti)->sort_priority >= LEVELCLASS_CLASSICS_START ? 3 : \ + (ti)->sort_priority >= LEVELCLASS_TUTORIAL_START ? 2 : \ + 1) * 2 + \ + ((ti)->level_group ? 0 : 1)) + +#define TREE_COLOR_DIR(ti, active) \ + ((active) ? FC_YELLOW : \ + TREE_SORTING(ti) / 2 == 4 ? FC_GREEN : \ + TREE_SORTING(ti) / 2 == 2 ? FC_BLUE : \ + FC_RED) + +#define TREE_SORTING(ti) \ + (TREE_TYPE_IS_DIR((ti)->type) ? TREE_SORTING_DIR(ti) : \ + (ti)->sort_priority) + +#define TREE_COLOR(ti, active) \ + (TREE_TYPE_IS_DIR((ti)->type) ? TREE_COLOR_DIR(ti, active) : \ + (ti)->color) + char *getUserGraphicsDir(void); char *getUserSoundsDir(void); @@ -262,12 +284,13 @@ void InitLevelSetupDirectory(char *); TreeInfo *newTreeInfo(void); TreeInfo *newTreeInfo_setDefaults(int); void pushTreeInfo(TreeInfo **, TreeInfo *); +void removeTreeInfo(TreeInfo **); int numTreeInfo(TreeInfo *); boolean validLevelSeries(TreeInfo *); TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *); TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *); int numTreeInfoInGroup(TreeInfo *); -int posTreeInfo(TreeInfo *); +int getPosFromTreeInfo(TreeInfo *); TreeInfo *getTreeInfoFromPos(TreeInfo *, int); TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *); void dumpTreeInfo(TreeInfo *, int); @@ -280,6 +303,7 @@ void freeTreeInfo(TreeInfo *); char *getHomeDir(void); char *getCommonDataDir(void); char *getPersonalDataDir(void); +char *getMainUserGameDataDir(void); char *getUserGameDataDir(void); char *getSetupDir(void); char *getLevelDirFromTreeInfo(TreeInfo *); @@ -289,6 +313,7 @@ char *getCurrentLevelDir(void); char *getNewUserLevelSubdir(void); void createDirectory(char *, char *, int); +void InitMainUserDataDirectory(void); void InitUserDataDirectory(void); void SetFilePermissions(char *, int); @@ -324,6 +349,10 @@ int GetZipFileTreeType(char *); char *ExtractZipFileIntoDirectory(char *, char *, int); boolean AdjustGraphicsForEMC(void); +boolean AdjustSoundsForEMC(void); + +void SetCurrentArtwork(int); +void ChangeCurrentArtworkIfNeeded(int); void LoadLevelInfo(void); void LoadArtworkInfo(void); @@ -337,6 +366,8 @@ void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int); boolean UpdateUserLevelSet(char *, char *, char *, int); boolean CreateUserLevelSet(char *, char *, char *, int, boolean); +void UpdateLastPlayedLevels_TreeInfo(void); + void LoadLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries_Deactivate(void); @@ -350,4 +381,7 @@ void LevelStats_setSolved(int, int); void LevelStats_incPlayed(int); void LevelStats_incSolved(int); +void LoadUserSetup(void); +void SaveUserSetup(void); + #endif // MISC_H