X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=7877ccb23246ce42c5fff8d6ba508239359c0144;hb=076afecb45e19998ef5f8995774bc35ea0f1b4fc;hp=64f51d1304e512f67833db278b958417555ac9a7;hpb=64e7c54dce6ea8c063f04198c64c5057d751c928;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index 64f51d13..7877ccb2 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // setup.h // ============================================================================ @@ -42,15 +42,16 @@ #define TYPE_EMPTY (1 << 20) #define TYPE_SKIPPABLE (1 << 21) #define TYPE_KEYTEXT (1 << 22) +#define TYPE_HEADLINE (1 << 23) -#define TYPE_GHOSTED (1 << 23) -#define TYPE_QUERY (1 << 24) +#define TYPE_GHOSTED (1 << 24) +#define TYPE_QUERY (1 << 25) // additional values for internal purposes -#define TYPE_BITFIELD (1 << 25) -#define TYPE_CONTENT (1 << 26) -#define TYPE_ELEMENT_LIST (1 << 27) -#define TYPE_CONTENT_LIST (1 << 28) +#define TYPE_BITFIELD (1 << 26) +#define TYPE_CONTENT (1 << 27) +#define TYPE_ELEMENT_LIST (1 << 28) +#define TYPE_CONTENT_LIST (1 << 29) // derived values for setup file handling #define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \ @@ -74,6 +75,7 @@ TYPE_SKIPPABLE | \ TYPE_KEY | \ TYPE_STRING | \ + TYPE_HEADLINE | \ TYPE_GHOSTED) #define TYPE_ENTER (TYPE_ENTER_SCREEN | \ @@ -226,6 +228,9 @@ typedef struct hashtable SetupFileHash; ARTWORKCLASS_UNDEFINED) +char *getUserGraphicsDir(void); +char *getUserSoundsDir(void); +char *getUserMusicDir(void); char *setLevelArtworkDir(TreeInfo *); char *getProgramMainDataPath(char *, char *); char *getProgramConfigFilename(char *); @@ -257,12 +262,13 @@ void InitLevelSetupDirectory(char *); TreeInfo *newTreeInfo(void); TreeInfo *newTreeInfo_setDefaults(int); void pushTreeInfo(TreeInfo **, TreeInfo *); +void removeTreeInfo(TreeInfo **); int numTreeInfo(TreeInfo *); boolean validLevelSeries(TreeInfo *); TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *); TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *); int numTreeInfoInGroup(TreeInfo *); -int posTreeInfo(TreeInfo *); +int getPosFromTreeInfo(TreeInfo *); TreeInfo *getTreeInfoFromPos(TreeInfo *, int); TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *); void dumpTreeInfo(TreeInfo *, int); @@ -275,14 +281,17 @@ void freeTreeInfo(TreeInfo *); char *getHomeDir(void); char *getCommonDataDir(void); char *getPersonalDataDir(void); +char *getMainUserGameDataDir(void); char *getUserGameDataDir(void); char *getSetupDir(void); +char *getLevelDirFromTreeInfo(TreeInfo *); char *getUserLevelDir(char *); char *getNetworkLevelDir(char *); char *getCurrentLevelDir(void); char *getNewUserLevelSubdir(void); void createDirectory(char *, char *, int); +void InitMainUserDataDirectory(void); void InitUserDataDirectory(void); void SetFilePermissions(char *, int); @@ -314,7 +323,14 @@ char *getSetupLine(struct TokenInfo *, char *, int); unsigned int get_hash_from_key(void *); +int GetZipFileTreeType(char *); +char *ExtractZipFileIntoDirectory(char *, char *, int); + boolean AdjustGraphicsForEMC(void); +boolean AdjustSoundsForEMC(void); + +void SetCurrentArtwork(int); +void ChangeCurrentArtworkIfNeeded(int); void LoadLevelInfo(void); void LoadArtworkInfo(void); @@ -324,9 +340,12 @@ char *getArtworkIdentifierForUserLevelSet(int); TreeInfo *getArtworkTreeInfoForUserLevelSet(int); boolean checkIfCustomArtworkExistsForCurrentLevelSet(void); void AddUserLevelSetToLevelInfo(char *); +void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int); boolean UpdateUserLevelSet(char *, char *, char *, int); boolean CreateUserLevelSet(char *, char *, char *, int, boolean); +void UpdateLastPlayedLevels_TreeInfo(void); + void LoadLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries_Deactivate(void); @@ -340,4 +359,7 @@ void LevelStats_setSolved(int, int); void LevelStats_incPlayed(int); void LevelStats_incSolved(int); +void LoadUserSetup(void); +void SaveUserSetup(void); + #endif // MISC_H