X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=7877ccb23246ce42c5fff8d6ba508239359c0144;hb=076afecb45e19998ef5f8995774bc35ea0f1b4fc;hp=59173924a7bcad6a9c8b94f9a99bb2724d9ce428;hpb=512f7bbfa113ed92bebc8a3a7d436b38c0227d59;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index 59173924..7877ccb2 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -262,12 +262,13 @@ void InitLevelSetupDirectory(char *); TreeInfo *newTreeInfo(void); TreeInfo *newTreeInfo_setDefaults(int); void pushTreeInfo(TreeInfo **, TreeInfo *); +void removeTreeInfo(TreeInfo **); int numTreeInfo(TreeInfo *); boolean validLevelSeries(TreeInfo *); TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *); TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *); int numTreeInfoInGroup(TreeInfo *); -int posTreeInfo(TreeInfo *); +int getPosFromTreeInfo(TreeInfo *); TreeInfo *getTreeInfoFromPos(TreeInfo *, int); TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *); void dumpTreeInfo(TreeInfo *, int); @@ -280,6 +281,7 @@ void freeTreeInfo(TreeInfo *); char *getHomeDir(void); char *getCommonDataDir(void); char *getPersonalDataDir(void); +char *getMainUserGameDataDir(void); char *getUserGameDataDir(void); char *getSetupDir(void); char *getLevelDirFromTreeInfo(TreeInfo *); @@ -289,6 +291,7 @@ char *getCurrentLevelDir(void); char *getNewUserLevelSubdir(void); void createDirectory(char *, char *, int); +void InitMainUserDataDirectory(void); void InitUserDataDirectory(void); void SetFilePermissions(char *, int); @@ -341,6 +344,8 @@ void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int); boolean UpdateUserLevelSet(char *, char *, char *, int); boolean CreateUserLevelSet(char *, char *, char *, int, boolean); +void UpdateLastPlayedLevels_TreeInfo(void); + void LoadLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries_Deactivate(void); @@ -354,4 +359,7 @@ void LevelStats_setSolved(int, int); void LevelStats_incPlayed(int); void LevelStats_incSolved(int); +void LoadUserSetup(void); +void SaveUserSetup(void); + #endif // MISC_H