X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=690a377926cfb747af3283425dd42d32d8324394;hb=9151b056647ea2d66aa9836ac8051f58fd43bc2c;hp=40e2a9641b33b06b2b96701d205d8a3abf76eca0;hpb=f11d2545f41637e871283f7624dccc8243d05138;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index 40e2a964..690a3779 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -42,15 +42,16 @@ #define TYPE_EMPTY (1 << 20) #define TYPE_SKIPPABLE (1 << 21) #define TYPE_KEYTEXT (1 << 22) +#define TYPE_HEADLINE (1 << 23) -#define TYPE_GHOSTED (1 << 23) -#define TYPE_QUERY (1 << 24) +#define TYPE_GHOSTED (1 << 24) +#define TYPE_QUERY (1 << 25) // additional values for internal purposes -#define TYPE_BITFIELD (1 << 25) -#define TYPE_CONTENT (1 << 26) -#define TYPE_ELEMENT_LIST (1 << 27) -#define TYPE_CONTENT_LIST (1 << 28) +#define TYPE_BITFIELD (1 << 26) +#define TYPE_CONTENT (1 << 27) +#define TYPE_ELEMENT_LIST (1 << 28) +#define TYPE_CONTENT_LIST (1 << 29) // derived values for setup file handling #define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \ @@ -74,6 +75,7 @@ TYPE_SKIPPABLE | \ TYPE_KEY | \ TYPE_STRING | \ + TYPE_HEADLINE | \ TYPE_GHOSTED) #define TYPE_ENTER (TYPE_ENTER_SCREEN | \ @@ -280,6 +282,7 @@ char *getCommonDataDir(void); char *getPersonalDataDir(void); char *getUserGameDataDir(void); char *getSetupDir(void); +char *getLevelDirFromTreeInfo(TreeInfo *); char *getUserLevelDir(char *); char *getNetworkLevelDir(char *); char *getCurrentLevelDir(void); @@ -318,9 +321,10 @@ char *getSetupLine(struct TokenInfo *, char *, int); unsigned int get_hash_from_key(void *); int GetZipFileTreeType(char *); -boolean ExtractZipFileIntoDirectory(char *, char *, int); +char *ExtractZipFileIntoDirectory(char *, char *, int); boolean AdjustGraphicsForEMC(void); +boolean AdjustSoundsForEMC(void); void LoadLevelInfo(void); void LoadArtworkInfo(void); @@ -330,6 +334,7 @@ char *getArtworkIdentifierForUserLevelSet(int); TreeInfo *getArtworkTreeInfoForUserLevelSet(int); boolean checkIfCustomArtworkExistsForCurrentLevelSet(void); void AddUserLevelSetToLevelInfo(char *); +void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int); boolean UpdateUserLevelSet(char *, char *, char *, int); boolean CreateUserLevelSet(char *, char *, char *, int, boolean);