X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=68f67a7825b06360ec610cbf6ff0e0f6c10c2e74;hb=bc39dc4e6b3744878aaac18e551554e2c0f0cfb2;hp=211d7614bbf310a55a30f50c68e108f08cd037d4;hpb=3af17f639646cda1382de0d43075238e750b7ec6;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index 211d7614..68f67a78 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -114,6 +114,11 @@ typedef struct hashtable SetupFileHash; } \ +// sort priorities of special tree entries +#define LEVELCLASS_TOP 0 +#define LEVELCLASS_PARENT 1 +#define LEVELCLASS_LAST_PLAYED_LEVEL 2 + // sort priorities of level series (also used as level series classes) #define LEVELCLASS_TUTORIAL_START 10 #define LEVELCLASS_TUTORIAL_END 99 @@ -227,6 +232,30 @@ typedef struct hashtable SetupFileHash; IS_ARTWORKCLASS_LEVEL(n) ? ARTWORKCLASS_LEVEL : \ ARTWORKCLASS_UNDEFINED) +#define TREE_SORTING_DIR(ti) \ + (((ti)->parent_link ? 0 : \ + (ti)->in_user_dir ? 4 * 200 : \ + (ti)->sort_priority >= LEVELCLASS_CLASSICS_START ? 3 * 200 + \ + (ti)->sort_priority % 100 : \ + (ti)->sort_priority >= LEVELCLASS_TUTORIAL_START ? 2 * 200 + \ + (ti)->sort_priority % 100 : \ + 1 * 200) + \ + ((ti)->level_group ? 0 : 100)) + +#define TREE_COLOR_DIR(ti, active) \ + ((active) ? FC_YELLOW : \ + TREE_SORTING(ti) / 200 == 4 ? FC_GREEN : \ + TREE_SORTING(ti) / 200 == 2 ? FC_BLUE : \ + FC_RED) + +#define TREE_SORTING(ti) \ + (TREE_TYPE_IS_DIR((ti)->type) ? TREE_SORTING_DIR(ti) : \ + (ti)->sort_priority) + +#define TREE_COLOR(ti, active) \ + (TREE_TYPE_IS_DIR((ti)->type) ? TREE_COLOR_DIR(ti, active) : \ + (ti)->color) + char *getUserGraphicsDir(void); char *getUserSoundsDir(void); @@ -235,8 +264,14 @@ char *setLevelArtworkDir(TreeInfo *); char *getProgramMainDataPath(char *, char *); char *getProgramConfigFilename(char *); char *getTapeFilename(int); +char *getTemporaryTapeFilename(void); +char *getDefaultSolutionTapeFilename(int); +char *getSokobanSolutionTapeFilename(int); char *getSolutionTapeFilename(int); char *getScoreFilename(int); +char *getScoreCacheFilename(int); +char *getScoreTapeBasename(char *); +char *getScoreTapeFilename(char *, int); char *getSetupFilename(void); char *getDefaultSetupFilename(void); char *getEditorSetupFilename(void); @@ -255,6 +290,8 @@ char *getCustomMusicDirectory(void); void InitTapeDirectory(char *); void InitScoreDirectory(char *); +void InitScoreCacheDirectory(char *); +void InitScoreTapeDirectory(char *, int); void InitUserLevelDirectory(char *); void InitNetworkLevelDirectory(char *); void InitLevelSetupDirectory(char *); @@ -262,15 +299,18 @@ void InitLevelSetupDirectory(char *); TreeInfo *newTreeInfo(void); TreeInfo *newTreeInfo_setDefaults(int); void pushTreeInfo(TreeInfo **, TreeInfo *); +void removeTreeInfo(TreeInfo **); int numTreeInfo(TreeInfo *); boolean validLevelSeries(TreeInfo *); +TreeInfo *getValidLevelSeries(TreeInfo *, TreeInfo *); TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *); +TreeInfo *getNextValidTreeInfoEntry(TreeInfo *); TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *); int numTreeInfoInGroup(TreeInfo *); -int posTreeInfo(TreeInfo *); +int getPosFromTreeInfo(TreeInfo *); TreeInfo *getTreeInfoFromPos(TreeInfo *, int); TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *); -void dumpTreeInfo(TreeInfo *, int); +int dumpTreeInfo(TreeInfo *, int); void sortTreeInfoBySortFunction(TreeInfo **, int (*compare_function)(const void *, const void *)); @@ -278,7 +318,6 @@ void sortTreeInfo(TreeInfo **); void freeTreeInfo(TreeInfo *); char *getHomeDir(void); -char *getCommonDataDir(void); char *getPersonalDataDir(void); char *getMainUserGameDataDir(void); char *getUserGameDataDir(void); @@ -288,6 +327,7 @@ char *getUserLevelDir(char *); char *getNetworkLevelDir(char *); char *getCurrentLevelDir(void); char *getNewUserLevelSubdir(void); +char *getTapeDir(char *); void createDirectory(char *, char *, int); void InitMainUserDataDirectory(void); @@ -343,6 +383,10 @@ void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int); boolean UpdateUserLevelSet(char *, char *, char *, int); boolean CreateUserLevelSet(char *, char *, char *, int, boolean); +void UpdateLastPlayedLevels_TreeInfo(void); +void StoreLastPlayedLevels(TreeInfo *); +void RestoreLastPlayedLevels(TreeInfo **); + void LoadLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries_Deactivate(void);