X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=4e68c5969785e0323d4b401efea1daf8bac026ad;hb=aeab04175be270699cc23606f3e28142c5b60f6c;hp=cbd0edf5ee9dd5dfad7790644840143c0dbf338a;hpb=34df5c161045d8dddfd1c24d7fb1cfa29e0a9746;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index cbd0edf5..4e68c596 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // setup.h // ============================================================================ @@ -42,15 +42,16 @@ #define TYPE_EMPTY (1 << 20) #define TYPE_SKIPPABLE (1 << 21) #define TYPE_KEYTEXT (1 << 22) +#define TYPE_HEADLINE (1 << 23) -#define TYPE_GHOSTED (1 << 23) -#define TYPE_QUERY (1 << 24) +#define TYPE_GHOSTED (1 << 24) +#define TYPE_QUERY (1 << 25) // additional values for internal purposes -#define TYPE_BITFIELD (1 << 25) -#define TYPE_CONTENT (1 << 26) -#define TYPE_ELEMENT_LIST (1 << 27) -#define TYPE_CONTENT_LIST (1 << 28) +#define TYPE_BITFIELD (1 << 26) +#define TYPE_CONTENT (1 << 27) +#define TYPE_ELEMENT_LIST (1 << 28) +#define TYPE_CONTENT_LIST (1 << 29) // derived values for setup file handling #define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \ @@ -74,6 +75,7 @@ TYPE_SKIPPABLE | \ TYPE_KEY | \ TYPE_STRING | \ + TYPE_HEADLINE | \ TYPE_GHOSTED) #define TYPE_ENTER (TYPE_ENTER_SCREEN | \ @@ -112,6 +114,11 @@ typedef struct hashtable SetupFileHash; } \ +// sort priorities of special tree entries +#define LEVELCLASS_TOP 0 +#define LEVELCLASS_PARENT 1 +#define LEVELCLASS_LAST_PLAYED_LEVEL 2 + // sort priorities of level series (also used as level series classes) #define LEVELCLASS_TUTORIAL_START 10 #define LEVELCLASS_TUTORIAL_END 99 @@ -225,6 +232,30 @@ typedef struct hashtable SetupFileHash; IS_ARTWORKCLASS_LEVEL(n) ? ARTWORKCLASS_LEVEL : \ ARTWORKCLASS_UNDEFINED) +#define TREE_SORTING_DIR(ti) \ + (((ti)->parent_link ? 0 : \ + (ti)->in_user_dir ? 4 * 200 : \ + (ti)->sort_priority >= LEVELCLASS_CLASSICS_START ? 3 * 200 + \ + (ti)->sort_priority % 100 : \ + (ti)->sort_priority >= LEVELCLASS_TUTORIAL_START ? 2 * 200 + \ + (ti)->sort_priority % 100 : \ + 1 * 200) + \ + ((ti)->level_group ? 0 : 100)) + +#define TREE_COLOR_DIR(ti, active) \ + ((active) ? FC_YELLOW : \ + TREE_SORTING(ti) / 200 == 4 ? FC_GREEN : \ + TREE_SORTING(ti) / 200 == 2 ? FC_BLUE : \ + FC_RED) + +#define TREE_SORTING(ti) \ + (TREE_TYPE_IS_DIR((ti)->type) ? TREE_SORTING_DIR(ti) : \ + (ti)->sort_priority) + +#define TREE_COLOR(ti, active) \ + (TREE_TYPE_IS_DIR((ti)->type) ? TREE_COLOR_DIR(ti, active) : \ + (ti)->color) + char *getUserGraphicsDir(void); char *getUserSoundsDir(void); @@ -233,8 +264,14 @@ char *setLevelArtworkDir(TreeInfo *); char *getProgramMainDataPath(char *, char *); char *getProgramConfigFilename(char *); char *getTapeFilename(int); +char *getTemporaryTapeFilename(void); +char *getDefaultSolutionTapeFilename(int); +char *getSokobanSolutionTapeFilename(int); char *getSolutionTapeFilename(int); char *getScoreFilename(int); +char *getScoreCacheFilename(int); +char *getScoreTapeBasename(char *); +char *getScoreTapeFilename(char *, int); char *getSetupFilename(void); char *getDefaultSetupFilename(void); char *getEditorSetupFilename(void); @@ -253,6 +290,8 @@ char *getCustomMusicDirectory(void); void InitTapeDirectory(char *); void InitScoreDirectory(char *); +void InitScoreCacheDirectory(char *); +void InitScoreTapeDirectory(char *, int); void InitUserLevelDirectory(char *); void InitNetworkLevelDirectory(char *); void InitLevelSetupDirectory(char *); @@ -260,12 +299,14 @@ void InitLevelSetupDirectory(char *); TreeInfo *newTreeInfo(void); TreeInfo *newTreeInfo_setDefaults(int); void pushTreeInfo(TreeInfo **, TreeInfo *); +void removeTreeInfo(TreeInfo **); int numTreeInfo(TreeInfo *); boolean validLevelSeries(TreeInfo *); +TreeInfo *getValidLevelSeries(TreeInfo *, TreeInfo *); TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *); TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *); int numTreeInfoInGroup(TreeInfo *); -int posTreeInfo(TreeInfo *); +int getPosFromTreeInfo(TreeInfo *); TreeInfo *getTreeInfoFromPos(TreeInfo *, int); TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *); void dumpTreeInfo(TreeInfo *, int); @@ -276,16 +317,18 @@ void sortTreeInfo(TreeInfo **); void freeTreeInfo(TreeInfo *); char *getHomeDir(void); -char *getCommonDataDir(void); char *getPersonalDataDir(void); +char *getMainUserGameDataDir(void); char *getUserGameDataDir(void); char *getSetupDir(void); +char *getLevelDirFromTreeInfo(TreeInfo *); char *getUserLevelDir(char *); char *getNetworkLevelDir(char *); char *getCurrentLevelDir(void); char *getNewUserLevelSubdir(void); void createDirectory(char *, char *, int); +void InitMainUserDataDirectory(void); void InitUserDataDirectory(void); void SetFilePermissions(char *, int); @@ -321,6 +364,10 @@ int GetZipFileTreeType(char *); char *ExtractZipFileIntoDirectory(char *, char *, int); boolean AdjustGraphicsForEMC(void); +boolean AdjustSoundsForEMC(void); + +void SetCurrentArtwork(int); +void ChangeCurrentArtworkIfNeeded(int); void LoadLevelInfo(void); void LoadArtworkInfo(void); @@ -330,10 +377,14 @@ char *getArtworkIdentifierForUserLevelSet(int); TreeInfo *getArtworkTreeInfoForUserLevelSet(int); boolean checkIfCustomArtworkExistsForCurrentLevelSet(void); void AddUserLevelSetToLevelInfo(char *); -void AddUserArtworkSetToArtworkInfo(char *, int); +void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int); boolean UpdateUserLevelSet(char *, char *, char *, int); boolean CreateUserLevelSet(char *, char *, char *, int, boolean); +void UpdateLastPlayedLevels_TreeInfo(void); +void StoreLastPlayedLevels(TreeInfo *); +void RestoreLastPlayedLevels(TreeInfo **); + void LoadLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries_Deactivate(void); @@ -347,4 +398,7 @@ void LevelStats_setSolved(int, int); void LevelStats_incPlayed(int); void LevelStats_incSolved(int); +void LoadUserSetup(void); +void SaveUserSetup(void); + #endif // MISC_H