X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=38a732f475ec74ac68a1524c27f1919ba2d0a634;hb=05deb9f50dbf596012b2ab0116b95548d2182410;hp=a60585993513299d880294c761173fd9bc3fc496;hpb=7270af24b41bc33fbb89a97227a7696e343eacbb;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index a6058599..38a732f4 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // setup.h // ============================================================================ @@ -42,15 +42,16 @@ #define TYPE_EMPTY (1 << 20) #define TYPE_SKIPPABLE (1 << 21) #define TYPE_KEYTEXT (1 << 22) +#define TYPE_HEADLINE (1 << 23) -#define TYPE_GHOSTED (1 << 23) -#define TYPE_QUERY (1 << 24) +#define TYPE_GHOSTED (1 << 24) +#define TYPE_QUERY (1 << 25) // additional values for internal purposes -#define TYPE_BITFIELD (1 << 25) -#define TYPE_CONTENT (1 << 26) -#define TYPE_ELEMENT_LIST (1 << 27) -#define TYPE_CONTENT_LIST (1 << 28) +#define TYPE_BITFIELD (1 << 26) +#define TYPE_CONTENT (1 << 27) +#define TYPE_ELEMENT_LIST (1 << 28) +#define TYPE_CONTENT_LIST (1 << 29) // derived values for setup file handling #define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \ @@ -74,6 +75,7 @@ TYPE_SKIPPABLE | \ TYPE_KEY | \ TYPE_STRING | \ + TYPE_HEADLINE | \ TYPE_GHOSTED) #define TYPE_ENTER (TYPE_ENTER_SCREEN | \ @@ -265,7 +267,7 @@ boolean validLevelSeries(TreeInfo *); TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *); TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *); int numTreeInfoInGroup(TreeInfo *); -int posTreeInfo(TreeInfo *); +int getPosFromTreeInfo(TreeInfo *); TreeInfo *getTreeInfoFromPos(TreeInfo *, int); TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *); void dumpTreeInfo(TreeInfo *, int); @@ -278,6 +280,7 @@ void freeTreeInfo(TreeInfo *); char *getHomeDir(void); char *getCommonDataDir(void); char *getPersonalDataDir(void); +char *getMainUserGameDataDir(void); char *getUserGameDataDir(void); char *getSetupDir(void); char *getLevelDirFromTreeInfo(TreeInfo *); @@ -287,6 +290,7 @@ char *getCurrentLevelDir(void); char *getNewUserLevelSubdir(void); void createDirectory(char *, char *, int); +void InitMainUserDataDirectory(void); void InitUserDataDirectory(void); void SetFilePermissions(char *, int); @@ -322,6 +326,10 @@ int GetZipFileTreeType(char *); char *ExtractZipFileIntoDirectory(char *, char *, int); boolean AdjustGraphicsForEMC(void); +boolean AdjustSoundsForEMC(void); + +void SetCurrentArtwork(int); +void ChangeCurrentArtworkIfNeeded(int); void LoadLevelInfo(void); void LoadArtworkInfo(void); @@ -348,4 +356,7 @@ void LevelStats_setSolved(int, int); void LevelStats_incPlayed(int); void LevelStats_incSolved(int); +void LoadUserSetup(void); +void SaveUserSetup(void); + #endif // MISC_H