X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=278269ab354acced5172a2b88cd9d0686aa9b02c;hb=f7b47bbe40b05bc4d815f94dd1bcdc21596d4ff5;hp=a9ca6109703a8589eed2d944f186674ea1636c3a;hpb=c5f483ea6c651aba3f9834ee47ba94e2c1bf9055;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index a9ca6109..278269ab 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -250,9 +250,10 @@ char *getCustomMusicDirectory(void); void InitTapeDirectory(char *); void InitScoreDirectory(char *); void InitUserLevelDirectory(char *); +void InitNetworkLevelDirectory(char *); void InitLevelSetupDirectory(char *); -TreeInfo *newTreeInfo(); +TreeInfo *newTreeInfo(void); TreeInfo *newTreeInfo_setDefaults(int); void pushTreeInfo(TreeInfo **, TreeInfo *); int numTreeInfo(TreeInfo *); @@ -276,6 +277,7 @@ char *getPersonalDataDir(void); char *getUserGameDataDir(void); char *getSetupDir(void); char *getUserLevelDir(char *); +char *getNetworkLevelDir(char *); char *getCurrentLevelDir(void); char *getNewUserLevelSubdir(void); @@ -299,7 +301,7 @@ SetupFileList *setListEntry(SetupFileList *, char *, char *); SetupFileList *addListEntry(SetupFileList *, char *, char *); SetupFileList *loadSetupFileList(char *); -SetupFileHash *newSetupFileHash(); +SetupFileHash *newSetupFileHash(void); void freeSetupFileHash(SetupFileHash *); char *getHashEntry(SetupFileHash *, char *); void setHashEntry(SetupFileHash *, char *, char *); @@ -311,7 +313,7 @@ char *getSetupLine(struct TokenInfo *, char *, int); unsigned int get_hash_from_key(void *); -boolean AdjustGraphicsForEMC(); +boolean AdjustGraphicsForEMC(void); void LoadLevelInfo(void); void LoadArtworkInfo(void); @@ -319,14 +321,14 @@ void LoadLevelArtworkInfo(void); char *getArtworkIdentifierForUserLevelSet(int); TreeInfo *getArtworkTreeInfoForUserLevelSet(int); -boolean checkIfCustomArtworkExistsForCurrentLevelSet(); +boolean checkIfCustomArtworkExistsForCurrentLevelSet(void); void AddUserLevelSetToLevelInfo(char *); boolean UpdateUserLevelSet(char *, char *, char *, int); boolean CreateUserLevelSet(char *, char *, char *, int, boolean); void LoadLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries(void); -void SaveLevelSetup_LastSeries_Deactivate(); +void SaveLevelSetup_LastSeries_Deactivate(void); void LoadLevelSetup_SeriesInfo(void); void SaveLevelSetup_SeriesInfo(void);