X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=056e0bbb26a87c5b454f810eb979385debf059c5;hb=05ee9c39039a7329aa0e8ff747e30526c8c61260;hp=2d290b80948d4a74c010e2f954bf781658f5af70;hpb=42f2880cf77f775665ed25badf639e963a6dbdbf;p=rocksndiamonds.git diff --git a/src/libgame/setup.h b/src/libgame/setup.h index 2d290b80..056e0bbb 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -264,8 +264,13 @@ char *setLevelArtworkDir(TreeInfo *); char *getProgramMainDataPath(char *, char *); char *getProgramConfigFilename(char *); char *getTapeFilename(int); +char *getDefaultSolutionTapeFilename(int); +char *getSokobanSolutionTapeFilename(int); char *getSolutionTapeFilename(int); char *getScoreFilename(int); +char *getScoreCacheFilename(int); +char *getScoreTapeBasename(char *); +char *getScoreTapeFilename(char *, int); char *getSetupFilename(void); char *getDefaultSetupFilename(void); char *getEditorSetupFilename(void); @@ -284,6 +289,8 @@ char *getCustomMusicDirectory(void); void InitTapeDirectory(char *); void InitScoreDirectory(char *); +void InitScoreCacheDirectory(char *); +void InitScoreTapeDirectory(char *, int); void InitUserLevelDirectory(char *); void InitNetworkLevelDirectory(char *); void InitLevelSetupDirectory(char *); @@ -294,6 +301,7 @@ void pushTreeInfo(TreeInfo **, TreeInfo *); void removeTreeInfo(TreeInfo **); int numTreeInfo(TreeInfo *); boolean validLevelSeries(TreeInfo *); +TreeInfo *getValidLevelSeries(TreeInfo *, TreeInfo *); TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *); TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *); int numTreeInfoInGroup(TreeInfo *); @@ -308,7 +316,6 @@ void sortTreeInfo(TreeInfo **); void freeTreeInfo(TreeInfo *); char *getHomeDir(void); -char *getCommonDataDir(void); char *getPersonalDataDir(void); char *getMainUserGameDataDir(void); char *getUserGameDataDir(void); @@ -374,6 +381,8 @@ boolean UpdateUserLevelSet(char *, char *, char *, int); boolean CreateUserLevelSet(char *, char *, char *, int, boolean); void UpdateLastPlayedLevels_TreeInfo(void); +void StoreLastPlayedLevels(TreeInfo *); +void RestoreLastPlayedLevels(TreeInfo **); void LoadLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries(void);