X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=fb63321bd2499bebec9a95c4dc63055f9bd6e30f;hb=f13c2c27696c3b64a69e6a91415bd89e8c443dfe;hp=e2405996731e195ec72dcd9b69ed92fa5a2ddeb2;hpb=712dd032cb29eeb0742ac39aa56fe491f1a98a06;p=rocksndiamonds.git diff --git a/src/libgame/setup.c b/src/libgame/setup.c index e2405996..fb63321b 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -19,6 +19,7 @@ #include "platform.h" #include "setup.h" +#include "sound.h" #include "joystick.h" #include "text.h" #include "misc.h" @@ -724,7 +725,7 @@ char *getScoreTapeBasename(char *name) sprintf(timestamp, "%s", getCurrentTimestamp()); sprintf(basename_raw, "%s-%s", timestamp, name); - sprintf(basename, "%s-%08x", timestamp, get_hash_from_key(basename_raw)); + sprintf(basename, "%s-%08x", timestamp, get_hash_from_string(basename_raw)); return basename; } @@ -796,26 +797,68 @@ char *getEditorSetupFilename(void) return filename; } -char *getHelpAnimFilename(void) +char *getFilenameFromCurrentLevelDirUpward(char *basename) { + // global variable "leveldir_current" must be modified in the loop below + LevelDirTree *leveldir_current_last = leveldir_current; static char *filename = NULL; - checked_free(filename); + // check for filename in path from current to topmost tree node + + while (leveldir_current != NULL) + { + checked_free(filename); + + filename = getPath2(getCurrentLevelDir(), basename); + + if (fileExists(filename)) + break; + + leveldir_current = leveldir_current->node_parent; + } - filename = getPath2(getCurrentLevelDir(), HELPANIM_FILENAME); + // restore global variable "leveldir_current" modified in above loop + leveldir_current = leveldir_current_last; return filename; } -char *getHelpTextFilename(void) +static char *getHelpFilename(char *basename) { static char *filename = NULL; checked_free(filename); - filename = getPath2(getCurrentLevelDir(), HELPTEXT_FILENAME); + // 1st try: look for help filename in current level set directory + filename = getPath2(getCurrentLevelDir(), basename); + if (fileExists(filename)) + return filename; - return filename; + free(filename); + + // 2nd try: look for help filename in configured graphics set directory + filename = getPath2(getLevelArtworkDir(ARTWORK_TYPE_GRAPHICS), basename); + if (fileExists(filename)) + return filename; + + free(filename); + + // 3rd try: look for help filename in path from current to topmost level set directory + filename = getStringCopy(getFilenameFromCurrentLevelDirUpward(basename)); + if (fileExists(filename)) + return filename; + + return NULL; +} + +char *getHelpAnimFilename(void) +{ + return getHelpFilename(HELPANIM_FILENAME); +} + +char *getHelpTextFilename(void) +{ + return getHelpFilename(HELPTEXT_FILENAME); } static char *getLevelSetInfoBasename(int nr) @@ -1253,7 +1296,58 @@ char *getCustomArtworkLevelConfigFilename(int type) return filename; } -char *getCustomMusicDirectory(void) +static boolean directoryExists_CheckMusic(char *directory, boolean check_music) +{ + if (!directoryExists(directory)) + return FALSE; + + if (!check_music) + return TRUE; + + Directory *dir; + DirectoryEntry *dir_entry; + int num_music = getMusicListSize(); + boolean music_found = FALSE; + + if ((dir = openDirectory(directory)) == NULL) + return FALSE; + + while ((dir_entry = readDirectory(dir)) != NULL) // loop all entries + { + char *basename = dir_entry->basename; + boolean music_already_used = FALSE; + int i; + + // skip all music files that are configured in music config file + for (i = 0; i < num_music; i++) + { + struct FileInfo *music = getMusicListEntry(i); + + if (strEqual(basename, music->filename)) + { + music_already_used = TRUE; + + break; + } + } + + if (music_already_used) + continue; + + if (FileIsMusic(dir_entry->filename)) + { + music_found = TRUE; + + break; + } + } + + closeDirectory(dir); + + return music_found; +} + +static char *getCustomMusicDirectoryExt(boolean check_music) { static char *directory = NULL; boolean skip_setup_artwork = FALSE; @@ -1264,7 +1358,7 @@ char *getCustomMusicDirectory(void) { // 1st try: look for special artwork in current level series directory directory = getPath2(getCurrentLevelDir(), MUSIC_DIRECTORY); - if (directoryExists(directory)) + if (directoryExists_CheckMusic(directory, check_music)) return directory; free(directory); @@ -1274,7 +1368,9 @@ char *getCustomMusicDirectory(void) { // 2nd try: look for special artwork configured in level series config directory = getStringCopy(getLevelArtworkDir(TREE_TYPE_MUSIC_DIR)); - if (directoryExists(directory)) + + // directory also valid if no unconfigured music found (no game music) + if (directoryExists_CheckMusic(directory, FALSE)) return directory; free(directory); @@ -1288,7 +1384,9 @@ char *getCustomMusicDirectory(void) { // 3rd try: look for special artwork in configured artwork directory directory = getStringCopy(getSetupArtworkDir(artwork.mus_current)); - if (directoryExists(directory)) + + // directory also valid if no unconfigured music found (no game music) + if (directoryExists_CheckMusic(directory, FALSE)) return directory; free(directory); @@ -1296,19 +1394,29 @@ char *getCustomMusicDirectory(void) // 4th try: look for default artwork in new default artwork directory directory = getStringCopy(getDefaultMusicDir(MUS_DEFAULT_SUBDIR)); - if (directoryExists(directory)) + if (directoryExists_CheckMusic(directory, check_music)) return directory; free(directory); // 5th try: look for default artwork in old default artwork directory directory = getStringCopy(options.music_directory); - if (directoryExists(directory)) + if (directoryExists_CheckMusic(directory, check_music)) return directory; return NULL; // cannot find specified artwork file anywhere } +char *getCustomMusicDirectory(void) +{ + return getCustomMusicDirectoryExt(FALSE); +} + +char *getCustomMusicDirectory_NoConf(void) +{ + return getCustomMusicDirectoryExt(TRUE); +} + void MarkTapeDirectoryUploadsAsComplete(char *level_subdir) { char *filename = getPath2(getTapeDir(level_subdir), UPLOADED_FILENAME); @@ -1643,30 +1751,56 @@ static void cloneTree(TreeInfo **ti_new, TreeInfo *ti, boolean skip_empty_sets) *ti_new = ti_cloned; } -static boolean adjustTreeGraphicsForEMC(TreeInfo *node) +static boolean adjustTreeArtworkForEMC(char **artwork_set_1, + char **artwork_set_2, + char **artwork_set, boolean prefer_2) { - boolean settings_changed = FALSE; + // do nothing if neither special artwork set 1 nor 2 are defined + if (!*artwork_set_1 && !*artwork_set_2) + return FALSE; - while (node) + boolean want_1 = (prefer_2 == FALSE); + boolean want_2 = (prefer_2 == TRUE); + boolean has_only_1 = (!*artwork_set && !*artwork_set_2); + boolean has_only_2 = (!*artwork_set && !*artwork_set_1); + char *artwork_set_new = NULL; + + // replace missing special artwork 1 or 2 with (optional) standard artwork + + if (!*artwork_set_1) + setString(artwork_set_1, *artwork_set); + + if (!*artwork_set_2) + setString(artwork_set_2, *artwork_set); + + // set standard artwork to either special artwork 1 or 2, as requested + + if (*artwork_set_1 && (want_1 || has_only_1)) + artwork_set_new = *artwork_set_1; + + if (*artwork_set_2 && (want_2 || has_only_2)) + artwork_set_new = *artwork_set_2; + + if (artwork_set_new && !strEqual(*artwork_set, artwork_set_new)) { - boolean want_ecs = (setup.prefer_aga_graphics == FALSE); - boolean want_aga = (setup.prefer_aga_graphics == TRUE); - boolean has_only_ecs = (!node->graphics_set && !node->graphics_set_aga); - boolean has_only_aga = (!node->graphics_set && !node->graphics_set_ecs); - char *graphics_set = NULL; + setString(artwork_set, artwork_set_new); - if (node->graphics_set_ecs && (want_ecs || has_only_ecs)) - graphics_set = node->graphics_set_ecs; + return TRUE; + } - if (node->graphics_set_aga && (want_aga || has_only_aga)) - graphics_set = node->graphics_set_aga; + return FALSE; +} - if (graphics_set && !strEqual(node->graphics_set, graphics_set)) - { - setString(&node->graphics_set, graphics_set); - settings_changed = TRUE; - } +static boolean adjustTreeGraphicsForEMC(TreeInfo *node) +{ + boolean settings_changed = FALSE; + while (node) + { + settings_changed |= adjustTreeArtworkForEMC(&node->graphics_set_ecs, + &node->graphics_set_aga, + &node->graphics_set, + setup.prefer_aga_graphics); if (node->node_group != NULL) settings_changed |= adjustTreeGraphicsForEMC(node->node_group); @@ -1682,24 +1816,10 @@ static boolean adjustTreeSoundsForEMC(TreeInfo *node) while (node) { - boolean want_default = (setup.prefer_lowpass_sounds == FALSE); - boolean want_lowpass = (setup.prefer_lowpass_sounds == TRUE); - boolean has_only_default = (!node->sounds_set && !node->sounds_set_lowpass); - boolean has_only_lowpass = (!node->sounds_set && !node->sounds_set_default); - char *sounds_set = NULL; - - if (node->sounds_set_default && (want_default || has_only_default)) - sounds_set = node->sounds_set_default; - - if (node->sounds_set_lowpass && (want_lowpass || has_only_lowpass)) - sounds_set = node->sounds_set_lowpass; - - if (sounds_set && !strEqual(node->sounds_set, sounds_set)) - { - setString(&node->sounds_set, sounds_set); - settings_changed = TRUE; - } - + settings_changed |= adjustTreeArtworkForEMC(&node->sounds_set_default, + &node->sounds_set_lowpass, + &node->sounds_set, + setup.prefer_lowpass_sounds); if (node->node_group != NULL) settings_changed |= adjustTreeSoundsForEMC(node->node_group); @@ -2203,7 +2323,7 @@ DEFINE_HASHTABLE_REMOVE(remove_hash_entry, char, char); #define remove_hash_entry hashtable_remove #endif -unsigned int get_hash_from_key(void *key) +unsigned int get_hash_from_string(void *key) { /* djb2 @@ -2233,15 +2353,27 @@ unsigned int get_hash_from_key(void *key) return hash; } -int hash_keys_are_equal(void *key1, void *key2) +unsigned int get_hash_from_integer(void *key) +{ + unsigned int hash = PTR_TO_UINT(key); + + return hash; +} + +int hash_key_strings_are_equal(void *key1, void *key2) { return (strEqual((char *)key1, (char *)key2)); } +int hash_key_integers_are_equal(void *key1, void *key2) +{ + return (key1 == key2); +} + SetupFileHash *newSetupFileHash(void) { SetupFileHash *new_hash = - create_hashtable(16, 0.75, get_hash_from_key, hash_keys_are_equal); + create_hashtable(get_hash_from_string, hash_key_strings_are_equal, free, free); if (new_hash == NULL) Fail("create_hashtable() failed -- out of memory"); @@ -2254,7 +2386,7 @@ void freeSetupFileHash(SetupFileHash *hash) if (hash == NULL) return; - hashtable_destroy(hash, 1); // 1 == also free values stored in hash + hashtable_destroy(hash); } char *getHashEntry(SetupFileHash *hash, char *token) @@ -2280,12 +2412,12 @@ void setHashEntry(SetupFileHash *hash, char *token, char *value) Fail("cannot insert into hash -- aborting"); } -char *removeHashEntry(SetupFileHash *hash, char *token) +void removeHashEntry(SetupFileHash *hash, char *token) { if (hash == NULL) - return NULL; + return; - return remove_hash_entry(hash, token); + remove_hash_entry(hash, token); } #if ENABLE_UNUSED_CODE @@ -2703,6 +2835,7 @@ SetupFileHash *loadSetupFileHash(char *filename) // ============================================================================ #define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series" +#define TOKEN_STR_LAST_PLAYED_MENU_USED "last_played_menu_used" #define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level" #define TOKEN_STR_HANDICAP_LEVEL "handicap_level" #define TOKEN_STR_LAST_USER "last_user" @@ -2740,10 +2873,11 @@ SetupFileHash *loadSetupFileHash(char *filename) #define LEVELINFO_TOKEN_HANDICAP 29 #define LEVELINFO_TOKEN_TIME_LIMIT 30 #define LEVELINFO_TOKEN_SKIP_LEVELS 31 -#define LEVELINFO_TOKEN_USE_EMC_TILES 32 -#define LEVELINFO_TOKEN_INFO_SCREENS_FROM_MAIN 33 +#define LEVELINFO_TOKEN_ALLOW_SKIPPING_LEVELS 32 +#define LEVELINFO_TOKEN_USE_EMC_TILES 33 +#define LEVELINFO_TOKEN_INFO_SCREENS_FROM_MAIN 34 -#define NUM_LEVELINFO_TOKENS 34 +#define NUM_LEVELINFO_TOKENS 35 static LevelDirTree ldi; @@ -2767,6 +2901,8 @@ static struct TokenInfo levelinfo_tokens[] = { TYPE_BOOLEAN, &ldi.latest_engine, "latest_engine" }, { TYPE_BOOLEAN, &ldi.level_group, "level_group" }, { TYPE_BOOLEAN, &ldi.readonly, "readonly" }, + { TYPE_STRING, &ldi.graphics_set_ecs, "graphics_set.old" }, + { TYPE_STRING, &ldi.graphics_set_aga, "graphics_set.new" }, { TYPE_STRING, &ldi.graphics_set_ecs, "graphics_set.ecs" }, { TYPE_STRING, &ldi.graphics_set_aga, "graphics_set.aga" }, { TYPE_STRING, &ldi.graphics_set, "graphics_set" }, @@ -3139,8 +3275,8 @@ void setSetupInfo(struct TokenInfo *token_info, *(boolean *)setup_value = get_boolean_from_string(token_value); break; - case TYPE_SWITCH3: - *(int *)setup_value = get_switch3_from_string(token_value); + case TYPE_SWITCH_3_STATES: + *(int *)setup_value = get_switch_3_state_from_string(token_value); break; case TYPE_KEY: @@ -4515,6 +4651,12 @@ static boolean AddTreeSetToTreeInfoExt(TreeInfo *tree_node_old, char *tree_dir, TreeInfo *tree_node_new = getTreeInfoFromIdentifier(*tree_node_first, tree_subdir_new); + // if not found, check if added node is level group or artwork group + if (tree_node_new == NULL) + tree_node_new = getTreeInfoFromIdentifierExt(*tree_node_first, + tree_subdir_new, + TREE_NODE_TYPE_GROUP); + if (tree_node_new == NULL) // should not happen return FALSE; @@ -4762,9 +4904,10 @@ char *getSetupValue(int type, void *value) strcpy(value_string, (*(boolean *)value ? "on" : "off")); break; - case TYPE_SWITCH3: - strcpy(value_string, (*(int *)value == AUTO ? "auto" : - *(int *)value == FALSE ? "off" : "on")); + case TYPE_SWITCH_3_STATES: + strcpy(value_string, (*(int *)value == STATE_AUTO ? "auto" : + *(int *)value == STATE_ASK ? "ask" : + *(int *)value == STATE_FALSE ? "off" : "on")); break; case TYPE_YES_NO: @@ -4772,12 +4915,17 @@ char *getSetupValue(int type, void *value) break; case TYPE_YES_NO_AUTO: - strcpy(value_string, (*(int *)value == AUTO ? "auto" : - *(int *)value == FALSE ? "no" : "yes")); + strcpy(value_string, (*(int *)value == STATE_AUTO ? "auto" : + *(int *)value == STATE_FALSE ? "no" : "yes")); + break; + + case TYPE_YES_NO_ASK: + strcpy(value_string, (*(int *)value == STATE_ASK ? "ask" : + *(int *)value == STATE_FALSE ? "no" : "yes")); break; case TYPE_ECS_AGA: - strcpy(value_string, (*(boolean *)value ? "AGA" : "ECS")); + strcpy(value_string, (*(boolean *)value ? "new" : "old")); break; case TYPE_KEY: @@ -4944,33 +5092,51 @@ static void UpdateLastPlayedLevels_List(void) setString(&last_level_series[0], leveldir_current->identifier); } -static TreeInfo *StoreOrRestoreLastPlayedLevels(TreeInfo *node, boolean store) +#define LAST_PLAYED_MODE_SET 1 +#define LAST_PLAYED_MODE_SET_FORCED 2 +#define LAST_PLAYED_MODE_GET 3 + +static TreeInfo *StoreOrRestoreLastPlayedLevels(TreeInfo *node, int mode) { static char *identifier = NULL; - if (store) + if (mode == LAST_PLAYED_MODE_SET) { setString(&identifier, (node && node->is_copy ? node->identifier : NULL)); - - return NULL; // not used } - else + else if (mode == LAST_PLAYED_MODE_SET_FORCED) + { + setString(&identifier, (node ? node->identifier : NULL)); + } + else if (mode == LAST_PLAYED_MODE_GET) { TreeInfo *node_new = getTreeInfoFromIdentifierExt(leveldir_first, identifier, TREE_NODE_TYPE_COPY); return (node_new != NULL ? node_new : node); } + + return NULL; // not used } void StoreLastPlayedLevels(TreeInfo *node) { - StoreOrRestoreLastPlayedLevels(node, TRUE); + StoreOrRestoreLastPlayedLevels(node, LAST_PLAYED_MODE_SET); +} + +void ForcedStoreLastPlayedLevels(TreeInfo *node) +{ + StoreOrRestoreLastPlayedLevels(node, LAST_PLAYED_MODE_SET_FORCED); } void RestoreLastPlayedLevels(TreeInfo **node) { - *node = StoreOrRestoreLastPlayedLevels(*node, FALSE); + *node = StoreOrRestoreLastPlayedLevels(*node, LAST_PLAYED_MODE_GET); +} + +boolean CheckLastPlayedLevels(void) +{ + return (StoreOrRestoreLastPlayedLevels(NULL, LAST_PLAYED_MODE_GET) != NULL); } void LoadLevelSetup_LastSeries(void) @@ -5008,6 +5174,13 @@ void LoadLevelSetup_LastSeries(void) if (leveldir_current == NULL) leveldir_current = getFirstValidTreeInfoEntry(leveldir_first); + char *last_played_menu_used = + getHashEntry(level_setup_hash, TOKEN_STR_LAST_PLAYED_MENU_USED); + + // store if last level set was selected from "last played" menu + if (strEqual(last_played_menu_used, "true")) + ForcedStoreLastPlayedLevels(leveldir_current); + for (i = 0; i < MAX_LEVELDIR_HISTORY; i++) { char token[strlen(TOKEN_STR_LAST_LEVEL_SERIES) + 10]; @@ -5070,7 +5243,14 @@ static void SaveLevelSetup_LastSeries_Ext(boolean deactivate_last_level_series) fprintf(file, "# %s\n# ", "the following level set may have caused a problem and was deactivated"); fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES, - leveldir_current->identifier)); + leveldir_current->identifier)); + + // store if last level set was selected from "last played" menu + boolean last_played_menu_used = CheckLastPlayedLevels(); + char *setup_value = getSetupValue(TYPE_BOOLEAN, &last_played_menu_used); + + fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_MENU_USED, + setup_value)); for (i = 0; last_level_series[i] != NULL; i++) {