X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=e1840b1d375e92491492ed31752ecaaf59c07b48;hb=869fe83e41f2fa6459b33d15816c730874326f08;hp=192e2ce67e4d2b5307bdccf257e5ac9a4421563c;hpb=31dcabc4f4e981a616b0e0d5fda7c32eef1c0596;p=rocksndiamonds.git diff --git a/src/libgame/setup.c b/src/libgame/setup.c index 192e2ce6..e1840b1d 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -96,6 +96,7 @@ static SetupFileHash *artworkinfo_cache_old = NULL; static SetupFileHash *artworkinfo_cache_new = NULL; static SetupFileHash *optional_tokens_hash = NULL; static boolean use_artworkinfo_cache = TRUE; +static boolean update_artworkinfo_cache = FALSE; // ---------------------------------------------------------------------------- @@ -2972,10 +2973,15 @@ static void LoadArtworkInfoCache(void) if (artworkinfo_cache_new == NULL) artworkinfo_cache_new = newSetupFileHash(); + + update_artworkinfo_cache = FALSE; } static void SaveArtworkInfoCache(void) { + if (!update_artworkinfo_cache) + return; + char *filename = getPath2(getCacheDir(), ARTWORKINFO_CACHE_FILE); InitCacheDirectory(); @@ -3020,6 +3026,9 @@ static boolean modifiedFileTimestamp(char *filename, char *timestamp_string) if (timestamp_string == NULL) return TRUE; + if (!fileExists(filename)) // file does not exist + return (atoi(timestamp_string) != 0); + if (stat(filename, &file_status) != 0) // cannot stat file return TRUE; @@ -4000,6 +4009,8 @@ static void LoadArtworkInfoFromLevelInfoExt(ArtworkDirTree **artwork_node, artwork_new->sort_priority = level_node->sort_priority; artwork_new->color = LEVELCOLOR(artwork_new); + + update_artworkinfo_cache = TRUE; } free(path); @@ -4068,6 +4079,9 @@ static void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node) LoadArtworkInfoFromLevelInfoExt(artwork_node, NULL, leveldir_first_all, TRUE); LoadArtworkInfoFromLevelInfoExt(artwork_node, NULL, leveldir_first_all, FALSE); + // add top tree node over all three separate sub-trees + *artwork_node = createTopTreeInfoNode(*artwork_node); + // set all parent links (back links) in complete artwork tree setTreeInfoParentNodes(*artwork_node, NULL); }