X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=b07f2fdf40dd551793167c95d765b2401037a312;hb=4fb7d637c3bcc3381918636fdd22733ff7bae3ac;hp=b9f9a3ae82b23eb72d8ec1069d69951cb1635cc3;hpb=3ff2e8a0b5c27b99a9920bdf5ed82bc41bf40181;p=rocksndiamonds.git diff --git a/src/libgame/setup.c b/src/libgame/setup.c index b9f9a3ae..b07f2fdf 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -30,7 +30,8 @@ #include "hash.h" -#define ENABLE_UNUSED_CODE 0 /* currently unused functions */ +#define USE_FILE_IDENTIFIERS FALSE /* do not use identifiers anymore */ +#define ENABLE_UNUSED_CODE FALSE /* for currently unused functions */ #define NUM_LEVELCLASS_DESC 8 @@ -2103,12 +2104,14 @@ SetupFileHash *loadSetupFileHash(char *filename) void checkSetupFileHashIdentifier(SetupFileHash *setup_file_hash, char *filename, char *identifier) { +#if USE_FILE_IDENTIFIERS char *value = getHashEntry(setup_file_hash, TOKEN_STR_FILE_IDENTIFIER); if (value == NULL) Error(ERR_WARN, "config file '%s' has no file identifier", filename); else if (!checkCookieString(value, identifier)) Error(ERR_WARN, "config file '%s' has wrong file identifier", filename); +#endif } @@ -2872,8 +2875,7 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first, (leveldir_new->user_defined || !leveldir_new->handicap ? leveldir_new->last_level : leveldir_new->first_level); - DrawInitTextExt(leveldir_new->name, 150, FC_YELLOW, - leveldir_new->level_group); + DrawInitText(leveldir_new->name, 150, FC_YELLOW); pushTreeInfo(node_first, leveldir_new); @@ -3024,9 +3026,7 @@ static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first, { while ((dir_entry = readDirectory(dir)) != NULL) { - char *entry_name = dir_entry->basename; - - if (FileIsArtworkType(entry_name, type)) + if (FileIsArtworkType(dir_entry->filename, type)) { valid_file_found = TRUE; @@ -3339,8 +3339,7 @@ void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node, setArtworkInfoCacheEntry(artwork_new, level_node, type); } - DrawInitTextExt(level_node->name, 150, FC_YELLOW, - level_node->level_group); + DrawInitText(level_node->name, 150, FC_YELLOW); if (level_node->node_group != NULL) LoadArtworkInfoFromLevelInfo(artwork_node, level_node->node_group);