X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=9d095724b4363edf088ebf8b0928f6741c4ac846;hb=0448c027347ae76facf5475a21884ca2476f035f;hp=d69c6537e238a42b925e202751fe558bf0216e2d;hpb=9f907eef20bc6b488473d29310d2384eee3619da;p=rocksndiamonds.git diff --git a/src/libgame/setup.c b/src/libgame/setup.c index d69c6537..9d095724 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -670,10 +670,8 @@ char *getCustomImageFilename(char *basename) #if defined(CREATE_SPECIAL_EDITION) free(filename); - /* !!! INSERT WARNING HERE TO REPORT MISSING ARTWORK FILES !!! */ -#if 0 - printf("::: MISSING ARTWORK FILE '%s'\n", basename); -#endif + if (options.debug) + Error(ERR_WARN, "cannot find artwork file '%s' (using fallback)", basename); /* 6th try: look for fallback artwork in old default artwork directory */ /* (needed to prevent errors when trying to access unused artwork files) */ @@ -743,6 +741,9 @@ char *getCustomSoundFilename(char *basename) #if defined(CREATE_SPECIAL_EDITION) free(filename); + if (options.debug) + Error(ERR_WARN, "cannot find artwork file '%s' (using fallback)", basename); + /* 6th try: look for fallback artwork in old default artwork directory */ /* (needed to prevent errors when trying to access unused artwork files) */ filename = getPath2(options.sounds_directory, SND_FALLBACK_FILENAME); @@ -811,6 +812,9 @@ char *getCustomMusicFilename(char *basename) #if defined(CREATE_SPECIAL_EDITION) free(filename); + if (options.debug) + Error(ERR_WARN, "cannot find artwork file '%s' (using fallback)", basename); + /* 6th try: look for fallback artwork in old default artwork directory */ /* (needed to prevent errors when trying to access unused artwork files) */ filename = getPath2(options.music_directory, MUS_FALLBACK_FILENAME);