X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=8e2152a25b399a8459fb0da24267b1d209214ea1;hb=98c00f2bbb6bbb40e6ac5f989963638122acd17c;hp=68875eb6de6da08aaa0834809bab859154844eba;hpb=4bab1dda973bbcc46ca5ca9e2792b3bceb6694b9;p=rocksndiamonds.git diff --git a/src/libgame/setup.c b/src/libgame/setup.c index 68875eb6..8e2152a2 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -614,7 +614,7 @@ char *getCustomImageFilename(char *basename) if (!gfx.override_level_graphics) { /* 1st try: look for special artwork in current level series directory */ - filename = getPath3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename); + filename = getImg3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename); if (fileExists(filename)) return filename; @@ -624,7 +624,7 @@ char *getCustomImageFilename(char *basename) if (getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) != NULL) { /* 2nd try: look for special artwork configured in level series config */ - filename = getPath2(getLevelArtworkDir(ARTWORK_TYPE_GRAPHICS), basename); + filename = getImg2(getLevelArtworkDir(ARTWORK_TYPE_GRAPHICS), basename); if (fileExists(filename)) return filename; @@ -638,7 +638,7 @@ char *getCustomImageFilename(char *basename) if (!skip_setup_artwork) { /* 3rd try: look for special artwork in configured artwork directory */ - filename = getPath2(getSetupArtworkDir(artwork.gfx_current), basename); + filename = getImg2(getSetupArtworkDir(artwork.gfx_current), basename); if (fileExists(filename)) return filename; @@ -646,14 +646,14 @@ char *getCustomImageFilename(char *basename) } /* 4th try: look for default artwork in new default artwork directory */ - filename = getPath2(getDefaultGraphicsDir(GFX_DEFAULT_SUBDIR), basename); + filename = getImg2(getDefaultGraphicsDir(GFX_DEFAULT_SUBDIR), basename); if (fileExists(filename)) return filename; free(filename); /* 5th try: look for default artwork in old default artwork directory */ - filename = getPath2(options.graphics_directory, basename); + filename = getImg2(options.graphics_directory, basename); if (fileExists(filename)) return filename; @@ -665,7 +665,7 @@ char *getCustomImageFilename(char *basename) /* 6th try: look for fallback artwork in old default artwork directory */ /* (needed to prevent errors when trying to access unused artwork files) */ - filename = getPath2(options.graphics_directory, GFX_FALLBACK_FILENAME); + filename = getImg2(options.graphics_directory, GFX_FALLBACK_FILENAME); if (fileExists(filename)) return filename; #endif @@ -2875,8 +2875,7 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first, (leveldir_new->user_defined || !leveldir_new->handicap ? leveldir_new->last_level : leveldir_new->first_level); - DrawInitTextExt(leveldir_new->name, 150, FC_YELLOW, - leveldir_new->level_group); + DrawInitText(leveldir_new->name, 150, FC_YELLOW); pushTreeInfo(node_first, leveldir_new); @@ -3027,9 +3026,7 @@ static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first, { while ((dir_entry = readDirectory(dir)) != NULL) { - char *entry_name = dir_entry->basename; - - if (FileIsArtworkType(entry_name, type)) + if (FileIsArtworkType(dir_entry->filename, type)) { valid_file_found = TRUE; @@ -3342,8 +3339,7 @@ void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node, setArtworkInfoCacheEntry(artwork_new, level_node, type); } - DrawInitTextExt(level_node->name, 150, FC_YELLOW, - level_node->level_group); + DrawInitText(level_node->name, 150, FC_YELLOW); if (level_node->node_group != NULL) LoadArtworkInfoFromLevelInfo(artwork_node, level_node->node_group);