X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=8da478a3656126dc45d00570b53e3db3ee3562ea;hb=711a4d7c7c5fae06245617ac494b25d216875224;hp=715464ab13da9140fec5b6cc3e29a9aec93f3774;hpb=360dc85deeb6b16c3923f629f3c6909a19823e3e;p=rocksndiamonds.git diff --git a/src/libgame/setup.c b/src/libgame/setup.c index 715464ab..8da478a3 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -70,6 +70,7 @@ static int token_comment_position = TOKEN_COMMENT_POSITION_DEFAULT; static SetupFileHash *artworkinfo_cache_old = NULL; static SetupFileHash *artworkinfo_cache_new = NULL; static SetupFileHash *optional_tokens_hash = NULL; +static SetupFileHash *missing_file_hash = NULL; static boolean use_artworkinfo_cache = TRUE; static boolean update_artworkinfo_cache = FALSE; @@ -78,6 +79,16 @@ static boolean update_artworkinfo_cache = FALSE; // file functions // ---------------------------------------------------------------------------- +static void WarnUsingFallback(char *filename) +{ + if (getHashEntry(missing_file_hash, filename) == NULL) + { + setHashEntry(missing_file_hash, filename, ""); + + Warn("cannot find artwork file '%s' (using fallback)", filename); + } +} + static char *getLevelClassDescription(TreeInfo *ti) { int position = ti->sort_priority / 100; @@ -153,6 +164,19 @@ static char *getScoreTapeDir(char *level_subdir, int nr) return score_tape_dir; } +static char *getScoreCacheTapeDir(char *level_subdir, int nr) +{ + static char *score_cache_tape_dir = NULL; + char tape_subdir[MAX_FILENAME_LEN]; + + checked_free(score_cache_tape_dir); + + sprintf(tape_subdir, "%03d", nr); + score_cache_tape_dir = getPath2(getScoreCacheDir(level_subdir), tape_subdir); + + return score_cache_tape_dir; +} + static char *getUserSubdir(int nr) { static char user_subdir[16] = { 0 }; @@ -279,7 +303,7 @@ char *getNewUserLevelSubdir(void) return new_level_subdir; } -static char *getTapeDir(char *level_subdir) +char *getTapeDir(char *level_subdir) { static char *tape_dir = NULL; char *data_dir = getUserGameDataDir(); @@ -569,6 +593,34 @@ char *getProgramConfigFilename(char *command_filename) return config_filename_3; } +static char *getPlatformConfigFilename(char *config_filename) +{ + static char *platform_config_filename = NULL; + static boolean initialized = FALSE; + + if (!initialized) + { + char *config_basepath = getBasePath(config_filename); + char *config_basename = getBaseNameNoSuffix(config_filename); + char *config_filename_prefix = getPath2(config_basepath, config_basename); + char *platform_string_lower = getStringToLower(PLATFORM_STRING); + char *platform_suffix = getStringCat2("-", platform_string_lower); + + platform_config_filename = getStringCat3(config_filename_prefix, + platform_suffix, ".conf"); + + checked_free(config_basepath); + checked_free(config_basename); + checked_free(config_filename_prefix); + checked_free(platform_string_lower); + checked_free(platform_suffix); + + initialized = TRUE; + } + + return platform_config_filename; +} + char *getTapeFilename(int nr) { static char *filename = NULL; @@ -694,6 +746,21 @@ char *getScoreTapeFilename(char *basename_no_ext, int nr) return filename; } +char *getScoreCacheTapeFilename(char *basename_no_ext, int nr) +{ + static char *filename = NULL; + char basename[MAX_FILENAME_LEN]; + + checked_free(filename); + + sprintf(basename, "%s.%s", basename_no_ext, TAPEFILE_EXTENSION); + + // used instead of "leveldir_current->subdir" (for network games) + filename = getPath2(getScoreCacheTapeDir(levelset.identifier, nr), basename); + + return filename; +} + char *getSetupFilename(void) { static char *filename = NULL; @@ -710,6 +777,11 @@ char *getDefaultSetupFilename(void) return program.config_filename; } +char *getPlatformSetupFilename(void) +{ + return getPlatformConfigFilename(program.config_filename); +} + char *getEditorSetupFilename(void) { static char *filename = NULL; @@ -853,6 +925,65 @@ char *getLevelSetTitleMessageFilename(int nr, boolean initial) return NULL; // cannot find specified artwork file anywhere } +static char *getCreditsBasename(int nr) +{ + static char basename[32]; + + sprintf(basename, "credits_%d.txt", nr + 1); + + return basename; +} + +char *getCreditsFilename(int nr, boolean global) +{ + char *basename = getCreditsBasename(nr); + char *basepath = NULL; + static char *credits_subdir = NULL; + static char *filename = NULL; + + if (credits_subdir == NULL) + credits_subdir = getPath2(DOCS_DIRECTORY, CREDITS_DIRECTORY); + + checked_free(filename); + + // look for credits file in the game's base or current level set directory + basepath = (global ? options.base_directory : getCurrentLevelDir()); + + filename = getPath3(basepath, credits_subdir, basename); + if (fileExists(filename)) + return filename; + + return NULL; // cannot find credits file +} + +static char *getProgramInfoBasename(int nr) +{ + static char basename[32]; + + sprintf(basename, "program_%d.txt", nr + 1); + + return basename; +} + +char *getProgramInfoFilename(int nr) +{ + char *basename = getProgramInfoBasename(nr); + static char *info_subdir = NULL; + static char *filename = NULL; + + if (info_subdir == NULL) + info_subdir = getPath2(DOCS_DIRECTORY, PROGRAM_INFO_DIRECTORY); + + checked_free(filename); + + // look for program info file in the game's base directory + filename = getPath3(options.base_directory, info_subdir, basename); + if (fileExists(filename)) + return filename; + + return NULL; // cannot find program info file +} + static char *getCorrectedArtworkBasename(char *basename) { return basename; @@ -917,7 +1048,7 @@ char *getCustomImageFilename(char *basename) { free(filename); - Warn("cannot find artwork file '%s' (using fallback)", basename); + WarnUsingFallback(basename); // 6th try: look for fallback artwork in old default artwork directory // (needed to prevent errors when trying to access unused artwork files) @@ -988,7 +1119,7 @@ char *getCustomSoundFilename(char *basename) { free(filename); - Warn("cannot find artwork file '%s' (using fallback)", basename); + WarnUsingFallback(basename); // 6th try: look for fallback artwork in old default artwork directory // (needed to prevent errors when trying to access unused artwork files) @@ -1059,7 +1190,7 @@ char *getCustomMusicFilename(char *basename) { free(filename); - Warn("cannot find artwork file '%s' (using fallback)", basename); + WarnUsingFallback(basename); // 6th try: look for fallback artwork in old default artwork directory // (needed to prevent errors when trying to access unused artwork files) @@ -1155,11 +1286,52 @@ char *getCustomMusicDirectory(void) return NULL; // cannot find specified artwork file anywhere } +void MarkTapeDirectoryUploadsAsComplete(char *level_subdir) +{ + char *filename = getPath2(getTapeDir(level_subdir), UPLOADED_FILENAME); + + touchFile(filename); + + checked_free(filename); +} + +void MarkTapeDirectoryUploadsAsIncomplete(char *level_subdir) +{ + char *filename = getPath2(getTapeDir(level_subdir), UPLOADED_FILENAME); + + unlink(filename); + + checked_free(filename); +} + +boolean CheckTapeDirectoryUploadsComplete(char *level_subdir) +{ + char *filename = getPath2(getTapeDir(level_subdir), UPLOADED_FILENAME); + boolean success = fileExists(filename); + + checked_free(filename); + + return success; +} + +void InitMissingFileHash(void) +{ + if (missing_file_hash == NULL) + freeSetupFileHash(missing_file_hash); + + missing_file_hash = newSetupFileHash(); +} + void InitTapeDirectory(char *level_subdir) { + boolean new_tape_dir = !directoryExists(getTapeDir(level_subdir)); + createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE); createDirectory(getTapeDir(NULL), "main tape", PERMS_PRIVATE); createDirectory(getTapeDir(level_subdir), "level tape", PERMS_PRIVATE); + + if (new_tape_dir) + MarkTapeDirectoryUploadsAsComplete(level_subdir); } void InitScoreDirectory(char *level_subdir) @@ -1184,6 +1356,13 @@ void InitScoreTapeDirectory(char *level_subdir, int nr) createDirectory(getScoreTapeDir(level_subdir, nr), "score tape", PERMS_PRIVATE); } +void InitScoreCacheTapeDirectory(char *level_subdir, int nr) +{ + InitScoreCacheDirectory(level_subdir); + + createDirectory(getScoreCacheTapeDir(level_subdir, nr), "score tape", PERMS_PRIVATE); +} + static void SaveUserLevelInfo(void); void InitUserLevelDirectory(char *level_subdir) @@ -1290,24 +1469,35 @@ TreeInfo *getValidLevelSeries(TreeInfo *node, TreeInfo *default_node) return getFirstValidTreeInfoEntry(default_node); } -TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *node) +static TreeInfo *getValidTreeInfoEntryExt(TreeInfo *node, boolean get_next_node) { if (node == NULL) return NULL; - if (node->node_group) // enter level group (step down into tree) + if (node->node_group) // enter node group (step down into tree) return getFirstValidTreeInfoEntry(node->node_group); - if (node->parent_link) // skip start entry of level group - { - if (node->next) // get first real level series entry - return getFirstValidTreeInfoEntry(node->next); - else // leave empty level group and go on - return getFirstValidTreeInfoEntry(node->node_parent->next); - } + if (node->parent_link) // skip first node (back link) of node group + get_next_node = TRUE; + + if (!get_next_node) // get current regular tree node + return node; + + // get next regular tree node, or step up until one is found + while (node->next == NULL && node->node_parent != NULL) + node = node->node_parent; - // this seems to be a regular level series - return node; + return getFirstValidTreeInfoEntry(node->next); +} + +TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *node) +{ + return getValidTreeInfoEntryExt(node, FALSE); +} + +TreeInfo *getNextValidTreeInfoEntry(TreeInfo *node) +{ + return getValidTreeInfoEntryExt(node, TRUE); } TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *node) @@ -1512,7 +1702,8 @@ int dumpTreeInfo(TreeInfo *node, int depth) DebugContinued("tree", "%c '%s' ['%s] [PARENT: '%s'] %s\n", bullet, node->name, node->identifier, (node->node_parent ? node->node_parent->identifier : "-"), - (node->node_group ? "[GROUP]" : "")); + (node->node_group ? "[GROUP]" : + node->is_copy ? "[COPY]" : "")); if (!node->node_group && !node->parent_link) num_leaf_nodes++; @@ -1652,7 +1843,7 @@ char *getHomeDir(void) strcpy(dir, "."); } #elif defined(PLATFORM_EMSCRIPTEN) - dir = "/persistent"; + dir = PERSISTENT_DIRECTORY; #elif defined(PLATFORM_UNIX) if (dir == NULL) { @@ -2030,7 +2221,7 @@ unsigned int get_hash_from_key(void *key) return hash; } -static int keys_are_equal(void *key1, void *key2) +int hash_keys_are_equal(void *key1, void *key2) { return (strEqual((char *)key1, (char *)key2)); } @@ -2038,7 +2229,7 @@ static int keys_are_equal(void *key1, void *key2) SetupFileHash *newSetupFileHash(void) { SetupFileHash *new_hash = - create_hashtable(16, 0.75, get_hash_from_key, keys_are_equal); + create_hashtable(16, 0.75, get_hash_from_key, hash_keys_are_equal); if (new_hash == NULL) Fail("create_hashtable() failed -- out of memory"); @@ -2532,11 +2723,13 @@ SetupFileHash *loadSetupFileHash(char *filename) #define LEVELINFO_TOKEN_FILENAME 24 #define LEVELINFO_TOKEN_FILETYPE 25 #define LEVELINFO_TOKEN_SPECIAL_FLAGS 26 -#define LEVELINFO_TOKEN_HANDICAP 27 -#define LEVELINFO_TOKEN_SKIP_LEVELS 28 -#define LEVELINFO_TOKEN_USE_EMC_TILES 29 +#define LEVELINFO_TOKEN_EMPTY_LEVEL_NAME 27 +#define LEVELINFO_TOKEN_FORCE_LEVEL_NAME 28 +#define LEVELINFO_TOKEN_HANDICAP 29 +#define LEVELINFO_TOKEN_SKIP_LEVELS 30 +#define LEVELINFO_TOKEN_USE_EMC_TILES 31 -#define NUM_LEVELINFO_TOKENS 30 +#define NUM_LEVELINFO_TOKENS 32 static LevelDirTree ldi; @@ -2570,6 +2763,8 @@ static struct TokenInfo levelinfo_tokens[] = { TYPE_STRING, &ldi.level_filename, "filename" }, { TYPE_STRING, &ldi.level_filetype, "filetype" }, { TYPE_STRING, &ldi.special_flags, "special_flags" }, + { TYPE_STRING, &ldi.empty_level_name, "empty_level_name" }, + { TYPE_BOOLEAN, &ldi.force_level_name, "force_level_name" }, { TYPE_BOOLEAN, &ldi.handicap, "handicap" }, { TYPE_BOOLEAN, &ldi.skip_levels, "skip_levels" }, { TYPE_BOOLEAN, &ldi.use_emc_tiles, "use_emc_tiles" } @@ -2667,6 +2862,9 @@ static void setTreeInfoToDefaults(TreeInfo *ti, int type) ti->special_flags = NULL; + ti->empty_level_name = NULL; + ti->force_level_name = FALSE; + ti->levels = 0; ti->first_level = 0; ti->last_level = 0; @@ -2749,6 +2947,9 @@ static void setTreeInfoToDefaultsFromParent(TreeInfo *ti, TreeInfo *parent) ti->special_flags = getStringCopy(parent->special_flags); + ti->empty_level_name = getStringCopy(parent->empty_level_name); + ti->force_level_name = parent->force_level_name; + ti->levels = parent->levels; ti->first_level = parent->first_level; ti->last_level = parent->last_level; @@ -2811,6 +3012,9 @@ static TreeInfo *getTreeInfoCopy(TreeInfo *ti) ti_copy->special_flags = getStringCopy(ti->special_flags); + ti_copy->empty_level_name = getStringCopy(ti->empty_level_name); + ti_copy->force_level_name = ti->force_level_name; + ti_copy->levels = ti->levels; ti_copy->first_level = ti->first_level; ti_copy->last_level = ti->last_level; @@ -3035,6 +3239,17 @@ static void setTreeInfoParentNodes(TreeInfo *node, TreeInfo *node_parent) } } +TreeInfo *addTopTreeInfoNode(TreeInfo *node_first) +{ + // add top tree node with back link node in previous tree + node_first = createTopTreeInfoNode(node_first); + + // set all parent links (back links) in complete tree + setTreeInfoParentNodes(node_first, NULL); + + return node_first; +} + // ---------------------------------------------------------------------------- // functions for handling level and custom artwork info cache @@ -3587,7 +3802,7 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first, (leveldir_new->user_defined || !leveldir_new->handicap ? leveldir_new->last_level : leveldir_new->first_level); - DrawInitText(leveldir_new->name, 150, FC_YELLOW); + DrawInitTextItem(leveldir_new->name); pushTreeInfo(node_first, leveldir_new); @@ -3703,7 +3918,7 @@ void LoadLevelInfo(void) { InitUserLevelDirectory(getLoginName()); - DrawInitText("Loading level series", 120, FC_GREEN); + DrawInitTextHead("Loading level series"); LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory); LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(NULL)); @@ -3976,7 +4191,7 @@ void LoadArtworkInfo(void) { LoadArtworkInfoCache(); - DrawInitText("Looking for custom artwork", 120, FC_GREEN); + DrawInitTextHead("Looking for custom artwork"); LoadArtworkInfoFromArtworkDir(&artwork.gfx_first, NULL, options.graphics_directory, @@ -4111,7 +4326,7 @@ static void LoadArtworkInfoFromLevelInfoExt(ArtworkDirTree **artwork_node, setArtworkInfoCacheEntry(artwork_new, level_node, type); } - DrawInitText(level_node->name, 150, FC_YELLOW); + DrawInitTextItem(level_node->name); if (level_node->node_group != NULL) { @@ -4169,18 +4384,15 @@ static void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node) LoadArtworkInfoFromLevelInfoExt(artwork_node, NULL, leveldir_first_all, TRUE); LoadArtworkInfoFromLevelInfoExt(artwork_node, NULL, leveldir_first_all, FALSE); - // add top tree node over all three separate sub-trees - *artwork_node = createTopTreeInfoNode(*artwork_node); - - // set all parent links (back links) in complete artwork tree - setTreeInfoParentNodes(*artwork_node, NULL); + // add top tree node over all sub-trees and set parent links + *artwork_node = addTopTreeInfoNode(*artwork_node); } void LoadLevelArtworkInfo(void) { print_timestamp_init("LoadLevelArtworkInfo"); - DrawInitText("Looking for custom level artwork", 120, FC_GREEN); + DrawInitTextHead("Looking for custom level artwork"); print_timestamp_time("DrawTimeText"); @@ -4836,7 +5048,7 @@ static void SaveLevelSetup_LastSeries_Ext(boolean deactivate_last_level_series) for (i = 0; last_level_series[i] != NULL; i++) { - char token[strlen(TOKEN_STR_LAST_LEVEL_SERIES) + 10]; + char token[strlen(TOKEN_STR_LAST_LEVEL_SERIES) + 1 + 10 + 1]; sprintf(token, "%s.%03d", TOKEN_STR_LAST_LEVEL_SERIES, i);