X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=3ff575d19d7d2a10e9230384e386899e95bce5b7;hb=5c717898f717007b885f86e0d02f10d2a0306237;hp=4fc58a407b3933a9d6cdd23f69ad54fdf7f06a09;hpb=37a06df577bbfd00f4b361f92cacb0d97036ba93;p=rocksndiamonds.git diff --git a/src/libgame/setup.c b/src/libgame/setup.c index 4fc58a40..3ff575d1 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -799,7 +799,7 @@ void InitLevelSetupDirectory(char *level_subdir) /* ------------------------------------------------------------------------- */ -/* some functions to handle lists of level directories */ +/* some functions to handle lists of level and artwork directories */ /* ------------------------------------------------------------------------- */ TreeInfo *newTreeInfo() @@ -927,6 +927,43 @@ TreeInfo *getTreeInfoFromIdentifier(TreeInfo *node, char *identifier) return NULL; } +TreeInfo *cloneTreeNode(TreeInfo **node_top, TreeInfo *node_parent, + TreeInfo *node, boolean skip_sets_without_levels) +{ + TreeInfo *node_new; + + if (node == NULL) + return NULL; + + if (!node->parent_link && !node->level_group && + skip_sets_without_levels && node->levels == 0) + return cloneTreeNode(node_top, node_parent, node->next, + skip_sets_without_levels); + + node_new = newTreeInfo(); + + *node_new = *node; /* copy complete node */ + + node_new->node_top = node_top; /* correct top node link */ + node_new->node_parent = node_parent; /* correct parent node link */ + + if (node->level_group) + node_new->node_group = cloneTreeNode(node_top, node_new, node->node_group, + skip_sets_without_levels); + + node_new->next = cloneTreeNode(node_top, node_parent, node->next, + skip_sets_without_levels); + + return node_new; +} + +void cloneTree(TreeInfo **ti_new, TreeInfo *ti, boolean skip_empty_sets) +{ + TreeInfo *ti_cloned = cloneTreeNode(ti_new, NULL, ti, skip_empty_sets); + + *ti_new = ti_cloned; +} + void dumpTreeInfo(TreeInfo *node, int depth) { int i; @@ -1553,14 +1590,14 @@ SetupFileHash *loadSetupFileHash(char *filename) } void checkSetupFileHashIdentifier(SetupFileHash *setup_file_hash, - char *identifier) + char *filename, char *identifier) { char *value = getHashEntry(setup_file_hash, TOKEN_STR_FILE_IDENTIFIER); if (value == NULL) - Error(ERR_WARN, "configuration file has no file identifier"); + Error(ERR_WARN, "config file '%s' has no file identifier", filename); else if (!checkCookieString(value, identifier)) - Error(ERR_WARN, "configuration file has wrong file identifier"); + Error(ERR_WARN, "config file '%s' has wrong file identifier", filename); } @@ -1925,7 +1962,8 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first, leveldir_new->subdir = getStringCopy(directory_name); - checkSetupFileHashIdentifier(setup_file_hash, getCookie("LEVELINFO")); + checkSetupFileHashIdentifier(setup_file_hash, filename, + getCookie("LEVELINFO")); /* set all structure fields according to the token/value pairs */ ldi = *leveldir_new; @@ -1989,6 +2027,8 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first, (leveldir_new->user_defined || !leveldir_new->handicap ? leveldir_new->last_level : leveldir_new->first_level); +#if 0 + /* !!! don't skip sets without levels (else artwork base sets are missing) */ #if 1 if (leveldir_new->levels < 1 && !leveldir_new->level_group) { @@ -2000,6 +2040,7 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first, return FALSE; } +#endif #endif pushTreeInfo(node_first, leveldir_new); @@ -2072,7 +2113,8 @@ static void LoadLevelInfoFromLevelDir(TreeInfo **node_first, closedir(dir); - if (!valid_entry_found) + /* special case: top level directory may directly contain "levelinfo.conf" */ + if (node_parent == NULL && !valid_entry_found) { /* check if this directory directly contains a file "levelinfo.conf" */ valid_entry_found |= LoadLevelInfoFromLevelConf(node_first, node_parent, @@ -2093,6 +2135,15 @@ void LoadLevelInfo() LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory); LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(NULL)); +#if 1 + /* after loading all level set information, clone the level directory tree + and remove all level sets without levels (these may still contain artwork + to be offered in the setup menu as "custom artwork", and are therefore + checked for existing artwork in the function "LoadLevelArtworkInfo()") */ + leveldir_first_all = leveldir_first; + cloneTree(&leveldir_first, leveldir_first_all, TRUE); +#endif + /* before sorting, the first entries will be from the user directory */ leveldir_current = getFirstValidTreeInfoEntry(leveldir_first); @@ -2166,7 +2217,7 @@ static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first, if (setup_file_hash) /* (before defining ".color" and ".class_desc") */ { #if 0 - checkSetupFileHashIdentifier(setup_file_hash, getCookie("...")); + checkSetupFileHashIdentifier(setup_file_hash, filename, getCookie("...")); #endif /* set all structure fields according to the token/value pairs */ @@ -2448,9 +2499,9 @@ void LoadLevelArtworkInfo() { DrawInitText("Looking for custom level artwork:", 120, FC_GREEN); - LoadArtworkInfoFromLevelInfo(&artwork.gfx_first, leveldir_first); - LoadArtworkInfoFromLevelInfo(&artwork.snd_first, leveldir_first); - LoadArtworkInfoFromLevelInfo(&artwork.mus_first, leveldir_first); + LoadArtworkInfoFromLevelInfo(&artwork.gfx_first, leveldir_first_all); + LoadArtworkInfoFromLevelInfo(&artwork.snd_first, leveldir_first_all); + LoadArtworkInfoFromLevelInfo(&artwork.mus_first, leveldir_first_all); /* needed for reloading level artwork not known at ealier stage */ @@ -2595,6 +2646,9 @@ char *getSetupValue(int type, void *value) break; } + if (type & TYPE_GHOSTED) + strcpy(value_string, "n/a"); + return value_string; } @@ -2658,7 +2712,8 @@ void LoadLevelSetup_LastSeries() if (leveldir_current == NULL) leveldir_current = getFirstValidTreeInfoEntry(leveldir_first); - checkSetupFileHashIdentifier(level_setup_hash, getCookie("LEVELSETUP")); + checkSetupFileHashIdentifier(level_setup_hash, filename, + getCookie("LEVELSETUP")); freeSetupFileHash(level_setup_hash); } @@ -2802,7 +2857,8 @@ void LoadLevelSetup_SeriesInfo() leveldir_current->handicap_level = level_nr; } - checkSetupFileHashIdentifier(level_setup_hash, getCookie("LEVELSETUP")); + checkSetupFileHashIdentifier(level_setup_hash, filename, + getCookie("LEVELSETUP")); freeSetupFileHash(level_setup_hash); }