X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=2a5eb1ab12cdb0263a589a056082606f0e816c5a;hb=10b9382e55f3a8cd0a15644cf1ed6e1451654a76;hp=f0fbd60f3dc51c43ee6a62af47486917f035d616;hpb=30d4bba6b5c11c262a79d442b67defe7eba9bfde;p=rocksndiamonds.git diff --git a/src/libgame/setup.c b/src/libgame/setup.c index f0fbd60f..2a5eb1ab 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -270,19 +270,19 @@ static char *getDefaultMusicDir(char *music_subdir) static char *getDefaultArtworkSet(int type) { - return (type == TREE_TYPE_GRAPHICS_DIR ? GRAPHICS_SUBDIR : - type == TREE_TYPE_SOUNDS_DIR ? SOUNDS_SUBDIR : - type == TREE_TYPE_MUSIC_DIR ? MUSIC_SUBDIR : ""); + return (type == TREE_TYPE_GRAPHICS_DIR ? GFX_CLASSIC_SUBDIR : + type == TREE_TYPE_SOUNDS_DIR ? SND_CLASSIC_SUBDIR : + type == TREE_TYPE_MUSIC_DIR ? MUS_CLASSIC_SUBDIR : ""); } static char *getDefaultArtworkDir(int type) { return (type == TREE_TYPE_GRAPHICS_DIR ? - getDefaultGraphicsDir(GRAPHICS_SUBDIR) : + getDefaultGraphicsDir(GFX_CLASSIC_SUBDIR) : type == TREE_TYPE_SOUNDS_DIR ? - getDefaultSoundsDir(SOUNDS_SUBDIR) : + getDefaultSoundsDir(SND_CLASSIC_SUBDIR) : type == TREE_TYPE_MUSIC_DIR ? - getDefaultMusicDir(MUSIC_SUBDIR) : ""); + getDefaultMusicDir(MUS_CLASSIC_SUBDIR) : ""); } static char *getUserGraphicsDir() @@ -448,7 +448,7 @@ char *getSetupFilename() return filename; } -static char *getCorrectedImageBasename(char *basename) +static char *getCorrectedArtworkBasename(char *basename) { char *basename_corrected = basename; @@ -463,7 +463,7 @@ static char *getCorrectedImageBasename(char *basename) /* if corrected filename is still longer than standard MS-DOS filename size (8 characters + 1 dot + 3 characters file extension), shorten filename by writing file extension after 8th basename character */ - if (strlen(basename_corrected) > 8+1+3) + if (strlen(basename_corrected) > 8 + 1 + 3) { static char *msdos_filename = NULL; @@ -471,7 +471,9 @@ static char *getCorrectedImageBasename(char *basename) free(msdos_filename); msdos_filename = getStringCopy(basename_corrected); - strncpy(&msdos_filename[8], &basename[strlen(basename) - 1+3], 1+3 + 1); + strncpy(&msdos_filename[8], &basename[strlen(basename) - (1+3)], 1+3 +1); + + basename_corrected = msdos_filename; } } #endif @@ -487,7 +489,7 @@ char *getCustomImageFilename(char *basename) if (filename != NULL) free(filename); - basename = getCorrectedImageBasename(basename); + basename = getCorrectedArtworkBasename(basename); if (!setup.override_level_graphics) { @@ -524,7 +526,7 @@ char *getCustomImageFilename(char *basename) } /* 4th try: look for default artwork in new default artwork directory */ - filename = getPath2(getDefaultGraphicsDir(GRAPHICS_SUBDIR), basename); + filename = getPath2(getDefaultGraphicsDir(GFX_CLASSIC_SUBDIR), basename); if (fileExists(filename)) return filename; @@ -546,6 +548,8 @@ char *getCustomSoundFilename(char *basename) if (filename != NULL) free(filename); + basename = getCorrectedArtworkBasename(basename); + if (!setup.override_level_sounds) { /* 1st try: look for special artwork in current level series directory */ @@ -581,7 +585,7 @@ char *getCustomSoundFilename(char *basename) } /* 4th try: look for default artwork in new default artwork directory */ - filename = getPath2(getDefaultSoundsDir(SOUNDS_SUBDIR), basename); + filename = getPath2(getDefaultSoundsDir(SND_CLASSIC_SUBDIR), basename); if (fileExists(filename)) return filename; @@ -665,7 +669,7 @@ char *getCustomMusicDirectory(void) } /* 4th try: look for default artwork in new default artwork directory */ - directory = getStringCopy(getDefaultMusicDir(MUSIC_SUBDIR)); + directory = getStringCopy(getDefaultMusicDir(MUS_CLASSIC_SUBDIR)); if (fileExists(directory)) return directory; @@ -2169,7 +2173,7 @@ void LoadArtworkInfo() getTreeInfoFromIdentifier(artwork.gfx_first, setup.graphics_set); if (artwork.gfx_current == NULL) artwork.gfx_current = - getTreeInfoFromIdentifier(artwork.gfx_first, GRAPHICS_SUBDIR); + getTreeInfoFromIdentifier(artwork.gfx_first, GFX_CLASSIC_SUBDIR); if (artwork.gfx_current == NULL) artwork.gfx_current = getFirstValidTreeInfoEntry(artwork.gfx_first); @@ -2177,7 +2181,7 @@ void LoadArtworkInfo() getTreeInfoFromIdentifier(artwork.snd_first, setup.sounds_set); if (artwork.snd_current == NULL) artwork.snd_current = - getTreeInfoFromIdentifier(artwork.snd_first, SOUNDS_SUBDIR); + getTreeInfoFromIdentifier(artwork.snd_first, SND_CLASSIC_SUBDIR); if (artwork.snd_current == NULL) artwork.snd_current = getFirstValidTreeInfoEntry(artwork.snd_first); @@ -2185,7 +2189,7 @@ void LoadArtworkInfo() getTreeInfoFromIdentifier(artwork.mus_first, setup.music_set); if (artwork.mus_current == NULL) artwork.mus_current = - getTreeInfoFromIdentifier(artwork.mus_first, MUSIC_SUBDIR); + getTreeInfoFromIdentifier(artwork.mus_first, MUS_CLASSIC_SUBDIR); if (artwork.mus_current == NULL) artwork.mus_current = getFirstValidTreeInfoEntry(artwork.mus_first); @@ -2272,7 +2276,7 @@ void LoadLevelArtworkInfo() getTreeInfoFromIdentifier(artwork.gfx_first, setup.graphics_set); if (artwork.gfx_current == NULL) artwork.gfx_current = - getTreeInfoFromIdentifier(artwork.gfx_first, GRAPHICS_SUBDIR); + getTreeInfoFromIdentifier(artwork.gfx_first, GFX_CLASSIC_SUBDIR); if (artwork.gfx_current == NULL) artwork.gfx_current = getFirstValidTreeInfoEntry(artwork.gfx_first); } @@ -2283,7 +2287,7 @@ void LoadLevelArtworkInfo() getTreeInfoFromIdentifier(artwork.snd_first, setup.sounds_set); if (artwork.snd_current == NULL) artwork.snd_current = - getTreeInfoFromIdentifier(artwork.snd_first, SOUNDS_SUBDIR); + getTreeInfoFromIdentifier(artwork.snd_first, SND_CLASSIC_SUBDIR); if (artwork.snd_current == NULL) artwork.snd_current = getFirstValidTreeInfoEntry(artwork.snd_first); } @@ -2294,7 +2298,7 @@ void LoadLevelArtworkInfo() getTreeInfoFromIdentifier(artwork.mus_first, setup.music_set); if (artwork.mus_current == NULL) artwork.mus_current = - getTreeInfoFromIdentifier(artwork.mus_first, MUSIC_SUBDIR); + getTreeInfoFromIdentifier(artwork.mus_first, MUS_CLASSIC_SUBDIR); if (artwork.mus_current == NULL) artwork.mus_current = getFirstValidTreeInfoEntry(artwork.mus_first); } @@ -2336,9 +2340,9 @@ static void SaveUserLevelInfo() ldi.first_level = 1; ldi.sort_priority = LEVELCLASS_USER_START; ldi.readonly = FALSE; - setString(&ldi.graphics_set, GRAPHICS_SUBDIR); - setString(&ldi.sounds_set, SOUNDS_SUBDIR); - setString(&ldi.music_set, MUSIC_SUBDIR); + setString(&ldi.graphics_set, GFX_CLASSIC_SUBDIR); + setString(&ldi.sounds_set, SND_CLASSIC_SUBDIR); + setString(&ldi.music_set, MUS_CLASSIC_SUBDIR); #else ldi.name = getStringCopy(getLoginName()); ldi.author = getStringCopy(getRealName()); @@ -2346,9 +2350,9 @@ static void SaveUserLevelInfo() ldi.first_level = 1; ldi.sort_priority = LEVELCLASS_USER_START; ldi.readonly = FALSE; - ldi.graphics_set = getStringCopy(GRAPHICS_SUBDIR); - ldi.sounds_set = getStringCopy(SOUNDS_SUBDIR); - ldi.music_set = getStringCopy(MUSIC_SUBDIR); + ldi.graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR); + ldi.sounds_set = getStringCopy(SND_CLASSIC_SUBDIR); + ldi.music_set = getStringCopy(MUS_CLASSIC_SUBDIR); #endif fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,