X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=fe4bf7daef4bc8bdf2fc5467a10bcd9a3923e701;hb=6a8e3d4379f0a7421e046ca86168ce1581862a1f;hp=244544d8237311709626b39b6db49c3470d136c6;hpb=b06464b4dc26c0e31ef0bca48b31a4dfbdd549e6;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 244544d8..fe4bf7da 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -86,6 +86,8 @@ typedef SDL_MouseMotionEvent MotionEvent; #if defined(TARGET_SDL2) typedef SDL_TouchFingerEvent FingerEvent; typedef SDL_TextInputEvent TextEvent; +typedef SDL_Event PauseResumeEvent; +typedef SDL_WindowEvent WindowEvent; #endif typedef SDL_KeyboardEvent KeyEvent; typedef SDL_Event ExposeEvent; @@ -436,8 +438,15 @@ struct MouseCursorInfo #if defined(TARGET_SDL2) SDL_Surface *SDL_DisplayFormat(SDL_Surface *); +void SDLSetWindowScaling(int); +void SDLSetWindowScalingQuality(char *); +void SDLSetWindowFullscreen(boolean); +void SDLRedrawWindow(); #endif +void SDLSetWindowTitle(void); + +void SDLLimitScreenUpdates(boolean); void SDLInitVideoDisplay(void); void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); boolean SDLSetVideoMode(DrawBuffer **, boolean);