X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=fcc566edbc849673b42d7707593ac00c6ed6eeec;hb=efd0d0abb853018aa3ccc3c727b39bd7f5ba679d;hp=cc14ea056ac5fea328b5d77b6a33b4ec621c8e00;hpb=681721dddc91bcdaef50002d1e861cc8d484e938;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index cc14ea05..fcc566ed 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -319,14 +319,15 @@ inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); inline boolean SDLSetVideoMode(DrawBuffer **, boolean); inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int); -inline void SDLDrawSimpleLine(SDL_Surface *, int, int, int, int, unsigned int); -inline void SDLDrawLine(SDL_Surface *, int, int, int, int, Uint32); -/* functions from SGE library */ -void sge_Line(SDL_Surface *, Sint16, Sint16, Sint16, Sint16, Uint32); +inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int); +inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); +inline Pixel SDLGetPixel(Bitmap *, int, int); Bitmap *SDLLoadImage(char *); inline void SDLOpenAudio(void); inline void SDLCloseAudio(void); +inline void SDLNextEvent(Event *); + #endif /* SDL_H */