X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=fcc566edbc849673b42d7707593ac00c6ed6eeec;hb=efd0d0abb853018aa3ccc3c727b39bd7f5ba679d;hp=8f36722b86789d93c2db10bee532f5aacd660df1;hpb=1100054eec7c45458359fd56072341bd661f4a9c;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 8f36722b..fcc566ed 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2000 Artsoft Entertainment * +* (c) 1994-2001 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -319,12 +319,15 @@ inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); inline boolean SDLSetVideoMode(DrawBuffer **, boolean); inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int); -inline void SDLDrawSimpleLine(SDL_Surface *, int, int, int, int, unsigned int); -inline void SDLDrawLine(SDL_Surface *, int, int, int, int, Uint32); -/* functions from SGE library */ -void sge_Line(SDL_Surface *, Sint16, Sint16, Sint16, Sint16, Uint32); +inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int); +inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); +inline Pixel SDLGetPixel(Bitmap *, int, int); -inline boolean SDLOpenAudio(void); +Bitmap *SDLLoadImage(char *); + +inline void SDLOpenAudio(void); inline void SDLCloseAudio(void); +inline void SDLNextEvent(Event *); + #endif /* SDL_H */