X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=f279ebc4121309254fe5149827b1434671c141f6;hb=5f79070adb29e80f70763d4e37034c7e749a6817;hp=dfdd4a407e239f84ecd3f0593715983600be7505;hpb=5a53ae0c5ee5c9c61fdc3a103b92a8a85add50d2;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index dfdd4a40..f279ebc4 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -17,7 +17,7 @@ #include #include #include -#if defined(PLATFORM_WIN32) +#if defined(PLATFORM_WINDOWS) #include #endif @@ -386,8 +386,12 @@ typedef struct UserEventInfo UserEvent; KMOD_Meta | \ KMOD_Alt) +#define KMOD_TextInput (KMOD_Shift | KMOD_Alt_R) + + // SDL function definitions +void SDLSetAlpha(SDL_Surface *, boolean, int); const char *SDLGetRendererName(void); boolean SDLSetNativeSurface(SDL_Surface **); SDL_Surface *SDLGetNativeSurface(SDL_Surface *); @@ -424,7 +428,6 @@ void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); Pixel SDLGetPixel(Bitmap *, int, int); void SDLPutPixel(Bitmap *, int, int, Pixel); -void SDLInvertArea(Bitmap *, int, int, int, int, Uint32); void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); Bitmap *SDLZoomBitmap(Bitmap *, int, int);