X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=f279ebc4121309254fe5149827b1434671c141f6;hb=0628b5c9ca7d213724d90b7603c54692fc7e7dc4;hp=a5271c8152a1597d81fd585d0465c3c51e9739d6;hpb=5c9e11b2fcdf6360718514d9e50fc58a07cb49a3;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index a5271c81..f279ebc4 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -17,7 +17,7 @@ #include #include #include -#if defined(PLATFORM_WIN32) +#if defined(PLATFORM_WINDOWS) #include #endif @@ -428,7 +428,6 @@ void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); Pixel SDLGetPixel(Bitmap *, int, int); void SDLPutPixel(Bitmap *, int, int, Pixel); -void SDLInvertArea(Bitmap *, int, int, int, int, Uint32); void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); Bitmap *SDLZoomBitmap(Bitmap *, int, int);