X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=ef2cfd25e243a7085e96e50de988fc358d5c4861;hb=5abed77f4575375756d228a2afc749589a25c87a;hp=254b9927166fc33d126911e9898c49b803610369;hpb=307f92e3ee14cdab72466e5998eef66c0ef3ae38;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 254b9927..ef2cfd25 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -47,7 +47,18 @@ #define TARGET_STRING "SDL" #endif +#if defined(PLATFORM_ANDROID) +#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#define USE_DESKTOP_FULLSCREEN TRUE +#elif defined(TARGET_SDL2) +#define WINDOW_SCALING_STATUS WINDOW_SCALING_AVAILABLE +#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#define USE_DESKTOP_FULLSCREEN TRUE +#else // SDL 1.2 +#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE +#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#endif #define CURSOR_MAX_WIDTH 32 #define CURSOR_MAX_HEIGHT 32 @@ -75,6 +86,8 @@ typedef SDL_MouseMotionEvent MotionEvent; #if defined(TARGET_SDL2) typedef SDL_TouchFingerEvent FingerEvent; typedef SDL_TextInputEvent TextEvent; +typedef SDL_Event PauseResumeEvent; +typedef SDL_WindowEvent WindowEvent; #endif typedef SDL_KeyboardEvent KeyEvent; typedef SDL_Event ExposeEvent; @@ -201,7 +214,13 @@ struct MouseCursorInfo #define KSYM_quotedbl SDLK_QUOTEDBL #define KSYM_numbersign SDLK_HASH #define KSYM_dollar SDLK_DOLLAR -#define KSYM_percent KSYM_UNDEFINED /* undefined */ + +#if defined(TARGET_SDL2) +#define KSYM_percent SDLK_PERCENT +#else +#define KSYM_percent 37 /* undefined in SDL */ +#endif + #define KSYM_ampersand SDLK_AMPERSAND #define KSYM_apostrophe SDLK_QUOTE #define KSYM_parenleft SDLK_LEFTPAREN @@ -411,13 +430,26 @@ struct MouseCursorInfo #define KMOD_Meta (KMOD_Meta_L | KMOD_Meta_R) #define KMOD_Alt (KMOD_Alt_L | KMOD_Alt_R) +#if defined(TARGET_SDL2) +#define KMOD_TextInput (KMOD_Shift | KMOD_Alt_R) +#endif /* SDL function definitions */ +boolean SDLSetNativeSurface(SDL_Surface **); +SDL_Surface *SDLGetNativeSurface(SDL_Surface *); + #if defined(TARGET_SDL2) SDL_Surface *SDL_DisplayFormat(SDL_Surface *); +void SDLSetWindowScaling(int); +void SDLSetWindowScalingQuality(char *); +void SDLSetWindowFullscreen(boolean); +void SDLRedrawWindow(); #endif +void SDLSetWindowTitle(void); + +void SDLLimitScreenUpdates(boolean); void SDLInitVideoDisplay(void); void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); boolean SDLSetVideoMode(DrawBuffer **, boolean); @@ -435,7 +467,11 @@ void SDLPutPixel(Bitmap *, int, int, Pixel); void SDLInvertArea(Bitmap *, int, int, int, int, Uint32); void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +#if 1 +Bitmap *SDLZoomBitmap(Bitmap *, int, int); +#else void SDLZoomBitmap(Bitmap *, Bitmap *); +#endif Bitmap *SDLLoadImage(char *);