X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=e6508859b6f3d60bfc1baa383c6706eb0aaff08a;hb=e0560b41a1796a02b15937b0ae5453bca745e5ff;hp=cc60462b05e52fd8b926f03b51a77e2173dbd6a5;hpb=621b6a2c4781c9c3e2f5849f9c184a906e0ce5b6;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index cc60462b..e6508859 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,15 +1,14 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Artsoft Retro-Game Library * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1994-2000 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* sdl.h * +* sdl.h * ***********************************************************/ #ifndef SDL_H @@ -33,20 +32,12 @@ #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE -/* structure definitions */ - -struct SDLSurfaceInfo -{ - SDL_Surface *surface; - SDL_Surface *surface_masked; -}; - - /* SDL type definitions */ -typedef struct SDLSurfaceInfo *Bitmap; -typedef struct SDLSurfaceInfo *DrawBuffer; -typedef struct SDLSurfaceInfo *DrawWindow; +typedef struct SDLSurfaceInfo Bitmap; +typedef struct SDLSurfaceInfo DrawBuffer; +typedef struct SDLSurfaceInfo DrawWindow; +typedef Uint32 Pixel; typedef SDLKey Key; @@ -65,6 +56,22 @@ typedef int Visual; typedef int Colormap; +/* structure definitions */ + +struct SDLSurfaceInfo +{ + SDL_Surface *surface; + SDL_Surface *surface_masked; + GC gc; + GC stored_clip_gc; +}; + +struct XY +{ + short x, y; +}; + + /* SDL symbol definitions */ #define None 0L @@ -308,13 +315,18 @@ typedef int Colormap; /* SDL function definitions */ inline void SDLInitVideoDisplay(void); -inline void SDLInitVideoBuffer(DrawBuffer *, DrawWindow *, boolean); -inline boolean SDLSetVideoMode(DrawBuffer *, boolean); -inline void SDLCopyArea(Bitmap, Bitmap, int, int, int, int, int, int, int); -inline void SDLFillRectangle(Bitmap, int, int, int, int, unsigned int); +inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); +inline boolean SDLSetVideoMode(DrawBuffer **, boolean); +inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); +inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int); inline void SDLDrawSimpleLine(SDL_Surface *, int, int, int, int, unsigned int); +inline void SDLDrawLine(SDL_Surface *, int, int, int, int, Uint32); +/* functions from SGE library */ +void sge_Line(SDL_Surface *, Sint16, Sint16, Sint16, Sint16, Uint32); + +Bitmap *SDLLoadImage(char *); -inline boolean SDLOpenAudio(void); +inline void SDLOpenAudio(void); inline void SDLCloseAudio(void); #endif /* SDL_H */