X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=d61e0b26b9f0ec6966a9986b2743edd61dd3fd95;hb=f7b47bbe40b05bc4d815f94dd1bcdc21596d4ff5;hp=075b99bbe5d5d4fbd503cd54e02f670eeeb2a702;hpb=0ce1ebb5632789d3dcd7093e2e6f964af7b59fca;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 075b99bb..d61e0b26 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -459,7 +459,8 @@ void SDLSetScreenProperties(void); #endif void SDLSetScreenRenderingMode(char *); -void SDLRedrawWindow(); +void SDLSetScreenVsyncMode(char *); +void SDLRedrawWindow(void); void SDLSetWindowTitle(void); void SDLLimitScreenUpdates(boolean); @@ -490,17 +491,19 @@ void SDLSetMouseCursor(struct MouseCursorInfo *); void SDLOpenAudio(void); void SDLCloseAudio(void); -void SDLNextEvent(Event *); +void SDLWaitEvent(Event *); void SDLHandleWindowManagerEvent(Event *); void HandleJoystickEvent(Event *); void SDLInitJoysticks(void); boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *); boolean SDLCheckJoystickOpened(int); -void SDLClearJoystickState(); +void SDLClearJoystickState(void); boolean SDLOpenJoystick(int); void SDLCloseJoystick(int); void PrepareFadeBitmap(int); +void Delay_WithScreenUpdates(unsigned int); + #endif /* SDL_H */