X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=c88b6a82818191f7348d792a094e10c97c4de7fd;hb=89401883eeb279c7101b1c635477a9bccc123d21;hp=4d70bfcd6fffee25da7eda052b04280aa7b21c49;hpb=0c454763268d571be71d2c7a633f5bd855d0ad0b;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 4d70bfcd..c88b6a82 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -80,6 +80,7 @@ typedef SDL_Event Event; typedef SDL_MouseButtonEvent ButtonEvent; typedef SDL_MouseMotionEvent MotionEvent; #if defined(TARGET_SDL2) +typedef SDL_MouseWheelEvent WheelEvent; typedef SDL_TouchFingerEvent FingerEvent; typedef SDL_TextInputEvent TextEvent; typedef SDL_Event PauseResumeEvent; @@ -127,6 +128,7 @@ struct MouseCursorInfo #define EVENT_BUTTONRELEASE SDL_MOUSEBUTTONUP #define EVENT_MOTIONNOTIFY SDL_MOUSEMOTION #if defined(TARGET_SDL2) +#define EVENT_WHEELMOTION SDL_MOUSEWHEEL #define EVENT_FINGERPRESS SDL_FINGERDOWN #define EVENT_FINGERRELEASE SDL_FINGERUP #define EVENT_FINGERMOTION SDL_FINGERMOTION @@ -438,6 +440,10 @@ SDL_Surface *SDL_DisplayFormat(SDL_Surface *); void SDLSetWindowScaling(int); void SDLSetWindowScalingQuality(char *); void SDLSetWindowFullscreen(boolean); +void SDLSetDisplaySize(void); +void SDLSetScreenSizeAndOffsets(int, int); +void SDLSetScreenSizeForRenderer(int, int); +void SDLSetScreenProperties(void); #endif void SDLSetScreenRenderingMode(char *);