X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=c30afde6218bd2de29aa07980f4d2a3c9ae2b43b;hb=38ea4e57bc9b730abf7a15f8cc235465e6f0ad4c;hp=e6508859b6f3d60bfc1baa383c6706eb0aaff08a;hpb=e0560b41a1796a02b15937b0ae5453bca745e5ff;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index e6508859..c30afde6 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2000 Artsoft Entertainment * +* (c) 1994-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -14,23 +14,25 @@ #ifndef SDL_H #define SDL_H -#include "SDL.h" -#include "SDL_image.h" -#include "SDL_mixer.h" +#include +#include +#include +#include +#include /* definitions needed for "system.c" */ #define SURFACE_FLAGS (SDL_SWSURFACE) -#define SDLCOPYAREA_OPAQUE 0 -#define SDLCOPYAREA_MASKED 1 - /* system dependent definitions */ #define TARGET_STRING "SDL" #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#define CURSOR_MAX_WIDTH 32 +#define CURSOR_MAX_HEIGHT 32 + /* SDL type definitions */ @@ -38,8 +40,10 @@ typedef struct SDLSurfaceInfo Bitmap; typedef struct SDLSurfaceInfo DrawBuffer; typedef struct SDLSurfaceInfo DrawWindow; typedef Uint32 Pixel; +typedef SDL_Cursor *Cursor; typedef SDLKey Key; +typedef unsigned int KeyMod; typedef SDL_Event Event; typedef SDL_MouseButtonEvent ButtonEvent; @@ -60,15 +64,22 @@ typedef int Colormap; struct SDLSurfaceInfo { + char *source_filename; + + int width, height; SDL_Surface *surface; SDL_Surface *surface_masked; GC gc; GC stored_clip_gc; }; -struct XY +struct MouseCursorInfo { - short x, y; + int width, height; + int hot_x, hot_y; + + char data[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8]; + char mask[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8]; }; @@ -76,6 +87,9 @@ struct XY #define None 0L +#define BLACK_PIXEL 0x000000 +#define WHITE_PIXEL 0xffffff + #define EVENT_BUTTONPRESS SDL_MOUSEBUTTONDOWN #define EVENT_BUTTONRELEASE SDL_MOUSEBUTTONUP #define EVENT_MOTIONNOTIFY SDL_MOUSEMOTION @@ -311,22 +325,57 @@ struct XY #define KSYM_F23 KSYM_UNDEFINED #define KSYM_F24 KSYM_UNDEFINED +#define KSYM_FKEY_FIRST KSYM_F1 +#define KSYM_FKEY_LAST KSYM_F15 +#define KSYM_NUM_FKEYS (KSYM_FKEY_LAST - KSYM_FKEY_FIRST + 1) + +#define KMOD_None None +#define KMOD_Shift_L KMOD_LSHIFT +#define KMOD_Shift_R KMOD_RSHIFT +#define KMOD_Control_L KMOD_LCTRL +#define KMOD_Control_R KMOD_RCTRL +#define KMOD_Meta_L KMOD_LMETA +#define KMOD_Meta_R KMOD_RMETA +#define KMOD_Alt_L KMOD_LALT +#define KMOD_Alt_R KMOD_RALT + +#define KMOD_Shift (KMOD_Shift_L | KMOD_Shift_R) +#define KMOD_Control (KMOD_Control_L | KMOD_Control_R) +#define KMOD_Meta (KMOD_Meta_L | KMOD_Meta_R) +#define KMOD_Alt (KMOD_Alt_L | KMOD_Alt_R) + /* SDL function definitions */ -inline void SDLInitVideoDisplay(void); -inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); -inline boolean SDLSetVideoMode(DrawBuffer **, boolean); -inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); -inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int); -inline void SDLDrawSimpleLine(SDL_Surface *, int, int, int, int, unsigned int); -inline void SDLDrawLine(SDL_Surface *, int, int, int, int, Uint32); -/* functions from SGE library */ -void sge_Line(SDL_Surface *, Sint16, Sint16, Sint16, Sint16, Uint32); +void SDLInitVideoDisplay(void); +void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); +boolean SDLSetVideoMode(DrawBuffer **, boolean); +void SDLCreateBitmapContent(Bitmap *, int, int, int); +void SDLFreeBitmapPointers(Bitmap *); +void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); +void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); +void SDLFadeScreen(Bitmap *, int, int, int); +void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); +void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); +Pixel SDLGetPixel(Bitmap *, int, int); +void SDLPutPixel(Bitmap *, int, int, Pixel); + +void SDLInvertArea(Bitmap *, int, int, int, int, Uint32); +void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); + +void SDLZoomBitmap(Bitmap *, Bitmap *); Bitmap *SDLLoadImage(char *); -inline void SDLOpenAudio(void); -inline void SDLCloseAudio(void); +void SDLSetMouseCursor(struct MouseCursorInfo *); + +void SDLOpenAudio(void); +void SDLCloseAudio(void); + +void SDLNextEvent(Event *); + +void HandleJoystickEvent(Event *); +void SDLInitJoysticks(void); +boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *); #endif /* SDL_H */