X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=c2f55ee9e56e645378ae0e8d1851738e7ff25d9c;hb=de8b3ae622eae10f1caf96872fb1790f7bd9644b;hp=d574cd6be713c63059c7b2c96541df18be8a0797;hpb=34ed45c14d923459972fecf7a3b46f44d7e03670;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index d574cd6b..c2f55ee9 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -35,6 +35,7 @@ typedef struct SDLSurfaceInfo Bitmap; typedef struct SDLSurfaceInfo DrawBuffer; typedef struct SDLSurfaceInfo DrawWindow; typedef Uint32 Pixel; +typedef SDL_Cursor *Cursor; typedef SDLKey Key; @@ -76,8 +77,8 @@ struct XY #define None 0L -#define BlackPixel(d, s) 0x000000 -#define WhitePixel(d, s) 0xffffff +#define BLACK_PIXEL 0x000000 +#define WHITE_PIXEL 0xffffff #define EVENT_BUTTONPRESS SDL_MOUSEBUTTONDOWN #define EVENT_BUTTONRELEASE SDL_MOUSEBUTTONUP @@ -332,10 +333,14 @@ inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); inline Pixel SDLGetPixel(Bitmap *, int, int); +inline void SDLInvertArea(Bitmap *, int, int, int, int, Uint32); + void SDLZoomBitmap(Bitmap *, Bitmap *); Bitmap *SDLLoadImage(char *); +void SDLSetMouseCursor(const char **); + inline void SDLOpenAudio(void); inline void SDLCloseAudio(void);