X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=a4ce8d648970442a5dd40f8e3e3416c7ff366607;hb=1101077a226b09854650662759bf12caf7c84f8d;hp=f150e7df0ac7d0050ebff8e2f5950cafcb8fff3c;hpb=da14f69fd95c7bd5a0d70cdf4935af06f1f20a04;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index f150e7df..a4ce8d64 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,15 +1,14 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Artsoft Retro-Game Library * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1994-2001 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* sdl.h * +* sdl.h * ***********************************************************/ #ifndef SDL_H @@ -24,6 +23,8 @@ #define SURFACE_FLAGS (SDL_SWSURFACE) +#define SDLCOPYAREA_OPAQUE 0 +#define SDLCOPYAREA_MASKED 1 /* system dependent definitions */ @@ -33,9 +34,10 @@ /* SDL type definitions */ -typedef SDL_Surface *Bitmap; -typedef SDL_Surface *DrawWindow; -typedef SDL_Surface *DrawBuffer; +typedef struct SDLSurfaceInfo Bitmap; +typedef struct SDLSurfaceInfo DrawBuffer; +typedef struct SDLSurfaceInfo DrawWindow; +typedef Uint32 Pixel; typedef SDLKey Key; @@ -54,6 +56,25 @@ typedef int Visual; typedef int Colormap; +/* structure definitions */ + +struct SDLSurfaceInfo +{ + char *source_filename; + + int width, height; + SDL_Surface *surface; + SDL_Surface *surface_masked; + GC gc; + GC stored_clip_gc; +}; + +struct XY +{ + short x, y; +}; + + /* SDL symbol definitions */ #define None 0L @@ -296,14 +317,24 @@ typedef int Colormap; /* SDL function definitions */ -inline void SDLInitBufferedDisplay(DrawBuffer *, DrawWindow *); -inline boolean SDLSetVideoMode(DrawBuffer *, boolean); -inline void SDLCopyArea(SDL_Surface *, SDL_Surface *, - int, int, int, int, int, int); -inline void SDLFillRectangle(SDL_Surface *, int, int, int, int, unsigned int); -inline void SDLDrawSimpleLine(SDL_Surface *, int, int, int, int, unsigned int); +inline void SDLInitVideoDisplay(void); +inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); +inline boolean SDLSetVideoMode(DrawBuffer **, boolean); +inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); +inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int); +inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int); +inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); +inline Pixel SDLGetPixel(Bitmap *, int, int); + +Bitmap *SDLLoadImage(char *); -inline boolean SDLOpenAudio(void); +inline void SDLOpenAudio(void); inline void SDLCloseAudio(void); +inline void SDLNextEvent(Event *); + +void HandleJoystickEvent(Event *); +void SDLInitJoysticks(void); +boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *); + #endif /* SDL_H */