X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=9c48d515b8ce2ec9cd3b1707c82db6d0197f4b9e;hb=ff56a43aa3799aa3357f4deca4d6482fc25a6a41;hp=768dc6fae176402e2f6a0ddd314216bc26c01268;hpb=222cd4187e6632bd904a937f167a2f1c70b8f66d;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 768dc6fa..9c48d515 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,15 +1,14 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Artsoft Retro-Game Library * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1994-2000 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* sdl.h * +* sdl.h * ***********************************************************/ #ifndef SDL_H @@ -24,6 +23,8 @@ #define SURFACE_FLAGS (SDL_SWSURFACE) +#define SDLCOPYAREA_OPAQUE 0 +#define SDLCOPYAREA_MASKED 1 /* system dependent definitions */ @@ -33,9 +34,9 @@ /* SDL type definitions */ -typedef SDL_Surface *Bitmap; -typedef SDL_Surface *DrawWindow; -typedef SDL_Surface *DrawBuffer; +typedef struct SDLSurfaceInfo *Bitmap; +typedef struct SDLSurfaceInfo *DrawBuffer; +typedef struct SDLSurfaceInfo *DrawWindow; typedef SDLKey Key; @@ -54,6 +55,17 @@ typedef int Visual; typedef int Colormap; +/* structure definitions */ + +struct SDLSurfaceInfo +{ + SDL_Surface *surface; + SDL_Surface *surface_masked; + GC gc; + GC stored_clip_gc; +}; + + /* SDL symbol definitions */ #define None 0L @@ -299,9 +311,8 @@ typedef int Colormap; inline void SDLInitVideoDisplay(void); inline void SDLInitVideoBuffer(DrawBuffer *, DrawWindow *, boolean); inline boolean SDLSetVideoMode(DrawBuffer *, boolean); -inline void SDLCopyArea(SDL_Surface *, SDL_Surface *, - int, int, int, int, int, int); -inline void SDLFillRectangle(SDL_Surface *, int, int, int, int, unsigned int); +inline void SDLCopyArea(Bitmap, Bitmap, int, int, int, int, int, int, int); +inline void SDLFillRectangle(Bitmap, int, int, int, int, unsigned int); inline void SDLDrawSimpleLine(SDL_Surface *, int, int, int, int, unsigned int); inline boolean SDLOpenAudio(void);