X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=8f64ef18820c47f55dc671fbacee83bd1b9d43f8;hb=6f20c46794de2b6e936f9f9ea46f893a059ffd47;hp=e86253e349b8ea4593cd6a3b87eda85a079c28cf;hpb=610e1570ca2492a97cfc5cf6a3794c07b605df48;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index e86253e3..8f64ef18 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -47,10 +47,17 @@ #define TARGET_STRING "SDL" #endif +#if defined(PLATFORM_ANDROID) +#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE - -#if defined(TARGET_SDL2) #define USE_DESKTOP_FULLSCREEN TRUE +#elif defined(TARGET_SDL2) +#define WINDOW_SCALING_STATUS WINDOW_SCALING_AVAILABLE +#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#define USE_DESKTOP_FULLSCREEN TRUE +#else // SDL 1.2 +#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE +#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE #endif #define CURSOR_MAX_WIDTH 32 @@ -79,6 +86,7 @@ typedef SDL_MouseMotionEvent MotionEvent; #if defined(TARGET_SDL2) typedef SDL_TouchFingerEvent FingerEvent; typedef SDL_TextInputEvent TextEvent; +typedef SDL_WindowEvent WindowEvent; #endif typedef SDL_KeyboardEvent KeyEvent; typedef SDL_Event ExposeEvent; @@ -429,8 +437,13 @@ struct MouseCursorInfo #if defined(TARGET_SDL2) SDL_Surface *SDL_DisplayFormat(SDL_Surface *); +void SDLSetWindowScaling(int); +void SDLSetWindowScalingQuality(char *); +void SDLSetWindowFullscreen(boolean); +void SDLRedrawWindow(); #endif +void SDLLimitScreenUpdates(boolean); void SDLInitVideoDisplay(void); void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); boolean SDLSetVideoMode(DrawBuffer **, boolean);