X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=8c4ae0762d02939b0ad89c59c40e6ec8079e0765;hb=522cba3565ad60664933d454f83518961deb41c5;hp=3a00cb1136a5ea745960b8d776dc97b68b85e77d;hpb=b003831ec2ccf7b14d2aa094466bdeb6c2f1d048;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 3a00cb11..8c4ae076 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -56,12 +56,6 @@ #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE #endif -#if defined(TARGET_SDL2) -#define USE_FINAL_SCREEN_BITMAP FALSE -#else -#define USE_FINAL_SCREEN_BITMAP TRUE -#endif - #define CURSOR_MAX_WIDTH 32 #define CURSOR_MAX_HEIGHT 32 @@ -444,15 +438,16 @@ SDL_Surface *SDL_DisplayFormat(SDL_Surface *); void SDLSetWindowScaling(int); void SDLSetWindowScalingQuality(char *); void SDLSetWindowFullscreen(boolean); -void SDLRedrawWindow(); #endif +void SDLSetScreenRenderingMode(char *); +void SDLRedrawWindow(); void SDLSetWindowTitle(void); void SDLLimitScreenUpdates(boolean); void SDLInitVideoDisplay(void); -void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); -boolean SDLSetVideoMode(DrawBuffer **, boolean); +void SDLInitVideoBuffer(boolean); +boolean SDLSetVideoMode(boolean); void SDLCreateBitmapContent(Bitmap *, int, int, int); void SDLFreeBitmapPointers(Bitmap *); void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); @@ -484,4 +479,6 @@ void HandleJoystickEvent(Event *); void SDLInitJoysticks(void); boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *); +void PrepareFadeBitmap(int); + #endif /* SDL_H */