X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=7cc70310059a28c2d1fbd5ac33728019caeb723d;hb=d4a697f4507026324c4218ba2c445d6e2e0b4dda;hp=c49894f6836deb17a4ad7f0a883cfbc3da74a3fb;hpb=888ee0497f046c51100416e0a033ec35d77fb45c;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index c49894f6..7cc70310 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -23,7 +23,7 @@ // definitions needed for "system.c" -#define SURFACE_FLAGS (0) +#define SURFACE_FLAGS (SDL_WINDOW_RESIZABLE) #define SET_TRANSPARENT_PIXEL (SDL_TRUE) #define UNSET_TRANSPARENT_PIXEL (SDL_FALSE) @@ -382,6 +382,7 @@ typedef struct UserEventInfo UserEvent; // SDL function definitions +const char *SDLGetRendererName(void); boolean SDLSetNativeSurface(SDL_Surface **); SDL_Surface *SDLGetNativeSurface(SDL_Surface *); void SDLCreateBitmapTextures(Bitmap *);