X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=7cc3b459612f15556249ca3544657b7537f63b08;hb=d0ab5a10ecda925e8fd5641aef3fdd9e035492f8;hp=c881a3df3cbfb31abc203271d59c29c4febefd44;hpb=d77d7ac6d22b63ff3e10608e54c7ac919915fae9;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index c881a3df..7cc3b459 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -58,6 +58,8 @@ #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE #endif +#define USE_FINAL_SCREEN_BITMAP FALSE + #define CURSOR_MAX_WIDTH 32 #define CURSOR_MAX_HEIGHT 32 @@ -451,6 +453,7 @@ boolean SDLSetVideoMode(DrawBuffer **, boolean); void SDLCreateBitmapContent(Bitmap *, int, int, int); void SDLFreeBitmapPointers(Bitmap *); void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); +void SDLBlitTexture(Bitmap *, int, int, int, int, int, int, int); void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int, void (*draw_border_function)(void));