X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=71e68331411ba8749ae8b9ee2f5d32558930bd2f;hb=142d88521dfcde187ea315279d79203c00e1b0f3;hp=c30afde6218bd2de29aa07980f4d2a3c9ae2b43b;hpb=38ea4e57bc9b730abf7a15f8cc235465e6f0ad4c;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index c30afde6..71e68331 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -19,15 +19,34 @@ #include #include #include - +#if defined(PLATFORM_WIN32) +#include +#endif /* definitions needed for "system.c" */ +#if defined(TARGET_SDL2) +#define SURFACE_FLAGS (0) +#else #define SURFACE_FLAGS (SDL_SWSURFACE) +#endif + +#if defined(TARGET_SDL2) +#define SET_TRANSPARENT_PIXEL (SDL_TRUE) +#define UNSET_TRANSPARENT_PIXEL (SDL_FALSE) +#else +#define SET_TRANSPARENT_PIXEL (SDL_SRCCOLORKEY) +#define UNSET_TRANSPARENT_PIXEL (0) +#endif /* system dependent definitions */ +#if defined(TARGET_SDL2) +#define TARGET_STRING "SDL2" +#else #define TARGET_STRING "SDL" +#endif + #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE #define CURSOR_MAX_WIDTH 32 @@ -42,7 +61,11 @@ typedef struct SDLSurfaceInfo DrawWindow; typedef Uint32 Pixel; typedef SDL_Cursor *Cursor; +#if defined(TARGET_SDL2) +typedef SDL_Keycode Key; +#else typedef SDLKey Key; +#endif typedef unsigned int KeyMod; typedef SDL_Event Event; @@ -78,8 +101,8 @@ struct MouseCursorInfo int width, height; int hot_x, hot_y; - char data[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8]; - char mask[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8]; + byte data[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8]; + byte mask[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8]; }; @@ -130,12 +153,19 @@ struct MouseCursorInfo #define KSYM_Shift_R SDLK_RSHIFT #define KSYM_Control_L SDLK_LCTRL #define KSYM_Control_R SDLK_RCTRL +#if defined(TARGET_SDL2) +#define KSYM_Meta_L SDLK_LGUI +#define KSYM_Meta_R SDLK_RGUI +#else #define KSYM_Meta_L SDLK_LMETA #define KSYM_Meta_R SDLK_RMETA +#endif #define KSYM_Alt_L SDLK_LALT #define KSYM_Alt_R SDLK_RALT +#if !defined(TARGET_SDL2) #define KSYM_Super_L SDLK_LSUPER #define KSYM_Super_R SDLK_RSUPER +#endif #define KSYM_Mode_switch SDLK_MODE #define KSYM_Multi_key SDLK_RCTRL @@ -187,6 +217,8 @@ struct MouseCursorInfo #define KSYM_braceright KSYM_UNDEFINED /* undefined */ #define KSYM_asciitilde KSYM_UNDEFINED /* undefined */ +#if !defined(TARGET_SDL2) +#define KSYM_degree SDLK_WORLD_16 #define KSYM_Adiaeresis SDLK_WORLD_36 #define KSYM_Odiaeresis SDLK_WORLD_54 #define KSYM_Udiaeresis SDLK_WORLD_60 @@ -194,6 +226,7 @@ struct MouseCursorInfo #define KSYM_odiaeresis SDLK_WORLD_86 #define KSYM_udiaeresis SDLK_WORLD_92 #define KSYM_ssharp SDLK_WORLD_63 +#endif #ifndef SDLK_A #define SDLK_A 65 @@ -289,6 +322,18 @@ struct MouseCursorInfo #define KSYM_8 SDLK_8 #define KSYM_9 SDLK_9 +#if defined(TARGET_SDL2) +#define KSYM_KP_0 SDLK_KP_0 +#define KSYM_KP_1 SDLK_KP_1 +#define KSYM_KP_2 SDLK_KP_2 +#define KSYM_KP_3 SDLK_KP_3 +#define KSYM_KP_4 SDLK_KP_4 +#define KSYM_KP_5 SDLK_KP_5 +#define KSYM_KP_6 SDLK_KP_6 +#define KSYM_KP_7 SDLK_KP_7 +#define KSYM_KP_8 SDLK_KP_8 +#define KSYM_KP_9 SDLK_KP_9 +#else #define KSYM_KP_0 SDLK_KP0 #define KSYM_KP_1 SDLK_KP1 #define KSYM_KP_2 SDLK_KP2 @@ -299,6 +344,7 @@ struct MouseCursorInfo #define KSYM_KP_7 SDLK_KP7 #define KSYM_KP_8 SDLK_KP8 #define KSYM_KP_9 SDLK_KP9 +#endif #define KSYM_F1 SDLK_F1 #define KSYM_F2 SDLK_F2 @@ -334,8 +380,13 @@ struct MouseCursorInfo #define KMOD_Shift_R KMOD_RSHIFT #define KMOD_Control_L KMOD_LCTRL #define KMOD_Control_R KMOD_RCTRL +#if defined(TARGET_SDL2) +#define KMOD_Meta_L KMOD_LGUI +#define KMOD_Meta_R KMOD_RGUI +#else #define KMOD_Meta_L KMOD_LMETA #define KMOD_Meta_R KMOD_RMETA +#endif #define KMOD_Alt_L KMOD_LALT #define KMOD_Alt_R KMOD_RALT @@ -347,6 +398,10 @@ struct MouseCursorInfo /* SDL function definitions */ +#if defined(TARGET_SDL2) +SDL_Surface *SDL_DisplayFormat(SDL_Surface *); +#endif + void SDLInitVideoDisplay(void); void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); boolean SDLSetVideoMode(DrawBuffer **, boolean); @@ -354,7 +409,8 @@ void SDLCreateBitmapContent(Bitmap *, int, int, int); void SDLFreeBitmapPointers(Bitmap *); void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); -void SDLFadeScreen(Bitmap *, int, int, int); +void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int, + void (*draw_border_function)(void)); void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); Pixel SDLGetPixel(Bitmap *, int, int); @@ -373,6 +429,7 @@ void SDLOpenAudio(void); void SDLCloseAudio(void); void SDLNextEvent(Event *); +void SDLHandleWindowManagerEvent(Event *); void HandleJoystickEvent(Event *); void SDLInitJoysticks(void);