X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=710d247c6e96d24a5ec664ad04bbae35f69d4686;hb=6fd606e95cceca17c82e2f97e2ca2832b238f96d;hp=16c62c0f50034b4608ba004178d66074a653abae;hpb=36cfa0205e5a618c59e2e24c1c6650597a59ddca;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 16c62c0f..710d247c 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -47,7 +47,18 @@ #define TARGET_STRING "SDL" #endif +#if defined(PLATFORM_ANDROID) +#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#define USE_DESKTOP_FULLSCREEN TRUE +#elif defined(TARGET_SDL2) +#define WINDOW_SCALING_STATUS WINDOW_SCALING_AVAILABLE +#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#define USE_DESKTOP_FULLSCREEN TRUE +#else // SDL 1.2 +#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE +#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#endif #define CURSOR_MAX_WIDTH 32 #define CURSOR_MAX_HEIGHT 32 @@ -75,6 +86,7 @@ typedef SDL_MouseMotionEvent MotionEvent; #if defined(TARGET_SDL2) typedef SDL_TouchFingerEvent FingerEvent; typedef SDL_TextInputEvent TextEvent; +typedef SDL_WindowEvent WindowEvent; #endif typedef SDL_KeyboardEvent KeyEvent; typedef SDL_Event ExposeEvent; @@ -425,8 +437,12 @@ struct MouseCursorInfo #if defined(TARGET_SDL2) SDL_Surface *SDL_DisplayFormat(SDL_Surface *); +void SDLSetWindowScaling(int); +void SDLSetWindowFullscreen(boolean); +void SDLRedrawWindow(); #endif +void SDLLimitScreenUpdates(boolean); void SDLInitVideoDisplay(void); void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); boolean SDLSetVideoMode(DrawBuffer **, boolean);