X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=625b89e6fb756d90ab2ea62fdb762e6ec2f67526;hb=e05dda5c8cc6687dcbc59e182a81aed627e262d0;hp=f817e3294b34cc403d9ea2b78fb0cf2a03093c38;hpb=b124c56f1cf069a6c77802919b1a9cbbedb77029;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index f817e329..625b89e6 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -82,11 +82,6 @@ struct MouseCursorInfo char mask[CURSOR_MAX_WIDTH * CURSOR_MAX_HEIGHT / 8]; }; -struct XY -{ - short x, y; -}; - /* SDL symbol definitions */ @@ -359,7 +354,7 @@ void SDLCreateBitmapContent(Bitmap *, int, int, int); void SDLFreeBitmapPointers(Bitmap *); void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); -void SDLFadeScreen(Bitmap *, int, int, int); +void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int); void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); Pixel SDLGetPixel(Bitmap *, int, int);