X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=625b89e6fb756d90ab2ea62fdb762e6ec2f67526;hb=0bb8665ef2b5ff5430dd6808b0be7761912ce4e2;hp=c30afde6218bd2de29aa07980f4d2a3c9ae2b43b;hpb=38ea4e57bc9b730abf7a15f8cc235465e6f0ad4c;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index c30afde6..625b89e6 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -354,7 +354,7 @@ void SDLCreateBitmapContent(Bitmap *, int, int, int); void SDLFreeBitmapPointers(Bitmap *); void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); -void SDLFadeScreen(Bitmap *, int, int, int); +void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int); void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); Pixel SDLGetPixel(Bitmap *, int, int);