X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=5ab0461da88087cfb0e29aa4463400919eec0ab8;hb=8b04d496646e102dd15710ba091e2f37cadcec5e;hp=a310436071158743334b873eeb4afe2a5bdec89c;hpb=f7704e2d22e9499efe6380e0c916c2bd4918e4be;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index a3104360..5ab0461d 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -354,7 +354,8 @@ void SDLCreateBitmapContent(Bitmap *, int, int, int); void SDLFreeBitmapPointers(Bitmap *); void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); -void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int); +void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int, + void (*draw_border_function)(void)); void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); Pixel SDLGetPixel(Bitmap *, int, int);