X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=528b763a3db459a56c1ac178128b50a2e5b46d6e;hb=e4bf86b0ac3fd50612eee1439beba2fbaaa7cd09;hp=9c48d515b8ce2ec9cd3b1707c82db6d0197f4b9e;hpb=ff56a43aa3799aa3357f4deca4d6482fc25a6a41;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 9c48d515..528b763a 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2000 Artsoft Entertainment * +* (c) 1994-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -23,9 +23,6 @@ #define SURFACE_FLAGS (SDL_SWSURFACE) -#define SDLCOPYAREA_OPAQUE 0 -#define SDLCOPYAREA_MASKED 1 - /* system dependent definitions */ #define TARGET_STRING "SDL" @@ -34,9 +31,10 @@ /* SDL type definitions */ -typedef struct SDLSurfaceInfo *Bitmap; -typedef struct SDLSurfaceInfo *DrawBuffer; -typedef struct SDLSurfaceInfo *DrawWindow; +typedef struct SDLSurfaceInfo Bitmap; +typedef struct SDLSurfaceInfo DrawBuffer; +typedef struct SDLSurfaceInfo DrawWindow; +typedef Uint32 Pixel; typedef SDLKey Key; @@ -59,17 +57,28 @@ typedef int Colormap; struct SDLSurfaceInfo { + char *source_filename; + + int width, height; SDL_Surface *surface; SDL_Surface *surface_masked; GC gc; GC stored_clip_gc; }; +struct XY +{ + short x, y; +}; + /* SDL symbol definitions */ #define None 0L +#define BlackPixel(d, s) 0x000000 +#define WhitePixel(d, s) 0xffffff + #define EVENT_BUTTONPRESS SDL_MOUSEBUTTONDOWN #define EVENT_BUTTONRELEASE SDL_MOUSEBUTTONUP #define EVENT_MOTIONNOTIFY SDL_MOUSEMOTION @@ -305,17 +314,33 @@ struct SDLSurfaceInfo #define KSYM_F23 KSYM_UNDEFINED #define KSYM_F24 KSYM_UNDEFINED +#define KSYM_FKEY_FIRST KSYM_F1 +#define KSYM_FKEY_LAST KSYM_F15 +#define KSYM_NUM_FKEYS (KSYM_FKEY_LAST - KSYM_FKEY_FIRST + 1) + /* SDL function definitions */ inline void SDLInitVideoDisplay(void); -inline void SDLInitVideoBuffer(DrawBuffer *, DrawWindow *, boolean); -inline boolean SDLSetVideoMode(DrawBuffer *, boolean); -inline void SDLCopyArea(Bitmap, Bitmap, int, int, int, int, int, int, int); -inline void SDLFillRectangle(Bitmap, int, int, int, int, unsigned int); -inline void SDLDrawSimpleLine(SDL_Surface *, int, int, int, int, unsigned int); +inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); +inline boolean SDLSetVideoMode(DrawBuffer **, boolean); +inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); +inline void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); +inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); +inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); +inline Pixel SDLGetPixel(Bitmap *, int, int); + +void SDLZoomBitmap(Bitmap *, Bitmap *); + +Bitmap *SDLLoadImage(char *); -inline boolean SDLOpenAudio(void); +inline void SDLOpenAudio(void); inline void SDLCloseAudio(void); +inline void SDLNextEvent(Event *); + +void HandleJoystickEvent(Event *); +void SDLInitJoysticks(void); +boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *); + #endif /* SDL_H */