X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=4d70bfcd6fffee25da7eda052b04280aa7b21c49;hb=0c454763268d571be71d2c7a633f5bd855d0ad0b;hp=bad3037cde3668a2e2722b0c22115856b4fbb13a;hpb=b2e74ef7ae9ca5c6f198afc177b7a6412079f10e;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index bad3037c..4d70bfcd 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -437,12 +437,11 @@ void SDLFreeBitmapTextures(Bitmap *); SDL_Surface *SDL_DisplayFormat(SDL_Surface *); void SDLSetWindowScaling(int); void SDLSetWindowScalingQuality(char *); -void SDLSetScreenRenderingMode(char *); void SDLSetWindowFullscreen(boolean); #endif +void SDLSetScreenRenderingMode(char *); void SDLRedrawWindow(); - void SDLSetWindowTitle(void); void SDLLimitScreenUpdates(boolean); @@ -454,7 +453,7 @@ void SDLFreeBitmapPointers(Bitmap *); void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); void SDLBlitTexture(Bitmap *, int, int, int, int, int, int, int); void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); -void SDLFadeRectangle(Bitmap *, int, int, int, int, int, int, int, +void SDLFadeRectangle(int, int, int, int, int, int, int, void (*draw_border_function)(void)); void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); @@ -480,4 +479,6 @@ void HandleJoystickEvent(Event *); void SDLInitJoysticks(void); boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *); +void PrepareFadeBitmap(int); + #endif /* SDL_H */