X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=4b4f34d31beb0c37dbe7b5afffcba920f831a81e;hb=ff2510f5098b545a03965c6b95296eec6885a4fb;hp=c3c46682d51413330fcbfeb3bd7610c204a72332;hpb=1465ca1ffdf2104d25b9a46ca9bf8a3f175403fd;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index c3c46682..4b4f34d3 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -1,15 +1,14 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Artsoft Retro-Game Library * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1994-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* sdl.h * +* sdl.h * ***********************************************************/ #ifndef SDL_H @@ -35,9 +34,10 @@ /* SDL type definitions */ -typedef struct SDLSurfaceInfo *Bitmap; -typedef struct SDLSurfaceInfo *DrawBuffer; -typedef struct SDLSurfaceInfo *DrawWindow; +typedef struct SDLSurfaceInfo Bitmap; +typedef struct SDLSurfaceInfo DrawBuffer; +typedef struct SDLSurfaceInfo DrawWindow; +typedef Uint32 Pixel; typedef SDLKey Key; @@ -60,12 +60,20 @@ typedef int Colormap; struct SDLSurfaceInfo { + char *source_filename; + + int width, height; SDL_Surface *surface; SDL_Surface *surface_masked; GC gc; GC stored_clip_gc; }; +struct XY +{ + short x, y; +}; + /* SDL symbol definitions */ @@ -306,17 +314,33 @@ struct SDLSurfaceInfo #define KSYM_F23 KSYM_UNDEFINED #define KSYM_F24 KSYM_UNDEFINED +#define KSYM_FKEY_FIRST KSYM_F1 +#define KSYM_FKEY_LAST KSYM_F15 +#define KSYM_NUM_FKEYS (KSYM_FKEY_LAST - KSYM_FKEY_FIRST + 1) + /* SDL function definitions */ inline void SDLInitVideoDisplay(void); -inline void SDLInitVideoBuffer(DrawBuffer *, DrawWindow *, boolean); -inline boolean SDLSetVideoMode(DrawBuffer *, boolean); -inline void SDLCopyArea(Bitmap, Bitmap, int, int, int, int, int, int, int); -inline void SDLFillRectangle(Bitmap, int, int, int, int, unsigned int); -inline void SDLDrawSimpleLine(SDL_Surface *, int, int, int, int, unsigned int); +inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); +inline boolean SDLSetVideoMode(DrawBuffer **, boolean); +inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); +inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int); +inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int); +inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); +inline Pixel SDLGetPixel(Bitmap *, int, int); -inline boolean SDLOpenAudio(void); +void SDLZoomBitmap(Bitmap *, Bitmap *); + +Bitmap *SDLLoadImage(char *); + +inline void SDLOpenAudio(void); inline void SDLCloseAudio(void); +inline void SDLNextEvent(Event *); + +void HandleJoystickEvent(Event *); +void SDLInitJoysticks(void); +boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *); + #endif /* SDL_H */