X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=3e742394ffffc87e285c8e38c3189927d684642b;hb=7c117e147cc14c25b7e4d8e93fb7e2bc16499a0f;hp=05f99982809016f1e5e374c3e64809d973ccad98;hpb=263833763d867d5c2a329c98416adac0aadc0b8e;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 05f99982..3e742394 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -399,6 +399,7 @@ void SDLSetAlpha(SDL_Surface *, boolean, int); const char *SDLGetRendererName(void); boolean SDLSetNativeSurface(SDL_Surface **); SDL_Surface *SDLGetNativeSurface(SDL_Surface *); +SDL_Surface *SDLCreateNativeSurface(int, int, int); void SDLCreateBitmapTextures(Bitmap *); void SDLFreeBitmapTextures(Bitmap *); @@ -420,7 +421,6 @@ void SDLLimitScreenUpdates(boolean); void SDLInitVideoDisplay(void); void SDLInitVideoBuffer(boolean); boolean SDLSetVideoMode(boolean); -void SDLCreateBitmapContent(Bitmap *, int, int, int); void SDLFreeBitmapPointers(Bitmap *); void SDLBlitSurface(SDL_Surface *, SDL_Surface *, int, int, int, int, int, int); void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int);