X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=1545f6865fbc80317f3e53af68c6a6cf8b27da39;hb=0f6832ff60f9beba4f1dd347ba9b78aafd806e82;hp=ee0759d3b162c81b03ceb57d8a9cb04716fdabf5;hpb=30797dcb6034d34040a7888cf2adfe5cd48ec986;p=rocksndiamonds.git diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index ee0759d3..1545f686 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -400,6 +400,8 @@ const char *SDLGetRendererName(void); boolean SDLSetNativeSurface(SDL_Surface **); SDL_Surface *SDLGetNativeSurface(SDL_Surface *); SDL_Surface *SDLCreateNativeSurface(int, int, int); +Bitmap *SDLGetBitmapFromSurface_WithMaskedColor(SDL_Surface *, int, int, int); +Bitmap *SDLGetBitmapFromSurface(SDL_Surface *); void SDLCreateBitmapTextures(Bitmap *); void SDLFreeBitmapTextures(Bitmap *); @@ -444,6 +446,7 @@ void SDLSetMouseCursor(struct MouseCursorInfo *); void SDLOpenAudio(void); void SDLCloseAudio(void); +void SDLReopenAudio(void); void SDLWaitEvent(Event *); void SDLCorrectRawMousePosition(int *, int *);